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Move max score calculation inside ScoreProcessor
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@ -154,10 +154,7 @@ namespace osu.Game.Scoring
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scoreProcessor.Mods.Value = score.Mods;
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double maxBaseScore = 300 * beatmapMaxCombo;
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double maxHighestCombo = beatmapMaxCombo;
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Value = (long)Math.Round(scoreProcessor.GetScore(ScoringMode.Value, maxBaseScore, maxHighestCombo, score.Accuracy, score.MaxCombo / maxHighestCombo, 0));
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Value = (long)Math.Round(scoreProcessor.GetScore(ScoringMode.Value, beatmapMaxCombo, score.Accuracy, (double)score.MaxCombo / beatmapMaxCombo, 0));
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}
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}
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