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Fix mods not correctly resetting when changing ruleset at song select
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@ -84,10 +84,10 @@ namespace osu.Game.Screens.Select
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protected override void UpdateBeatmap(WorkingBeatmap beatmap)
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{
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base.UpdateBeatmap(beatmap);
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beatmap.Mods.BindTo(SelectedMods);
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base.UpdateBeatmap(beatmap);
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BeatmapDetails.Beatmap = beatmap;
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if (beatmap.Track != null)
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