Fix mods not correctly resetting when changing ruleset at song select

This commit is contained in:
Dean Herbert
2018-07-04 12:40:55 +09:00
parent b02603000e
commit e28a610757
7 changed files with 46 additions and 21 deletions

View File

@ -84,10 +84,10 @@ namespace osu.Game.Screens.Select
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
{
base.UpdateBeatmap(beatmap);
beatmap.Mods.BindTo(SelectedMods);
base.UpdateBeatmap(beatmap);
BeatmapDetails.Beatmap = beatmap;
if (beatmap.Track != null)