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Fix new-style legacy skins with animated judgements not adding correct transforms
Closes #16173.
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@ -56,7 +56,7 @@ namespace osu.Game.Skinning
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if (result != HitResult.Miss)
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{
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//new judgement shows old as a temporary effect
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AddInternal(temporaryOldStyle = new LegacyJudgementPieceOld(result, createMainDrawable, 1.05f)
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AddInternal(temporaryOldStyle = new LegacyJudgementPieceOld(result, createMainDrawable, 1.05f, true)
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{
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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