Replace local Equatable implementations with abstract EquivalentTo

This commit is contained in:
Dean Herbert
2019-10-25 17:00:56 +09:00
parent 5a70431263
commit e2f2638212
6 changed files with 28 additions and 28 deletions

View File

@ -1,12 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osuTK;
namespace osu.Game.Beatmaps.ControlPoints
{
public class DifficultyControlPoint : ControlPoint, IEquatable<DifficultyControlPoint>
public class DifficultyControlPoint : ControlPoint
{
/// <summary>
/// The speed multiplier at this control point.
@ -19,8 +18,7 @@ namespace osu.Game.Beatmaps.ControlPoints
private double speedMultiplier = 1;
public bool Equals(DifficultyControlPoint other)
=> base.Equals(other)
&& SpeedMultiplier.Equals(other?.SpeedMultiplier);
public override bool EquivalentTo(ControlPoint other) =>
other is DifficultyControlPoint otherTyped && otherTyped.SpeedMultiplier.Equals(speedMultiplier);
}
}