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Replace local Equatable implementations with abstract EquivalentTo
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@ -1,12 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Audio;
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namespace osu.Game.Beatmaps.ControlPoints
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{
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public class SampleControlPoint : ControlPoint, IEquatable<SampleControlPoint>
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public class SampleControlPoint : ControlPoint
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{
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public const string DEFAULT_BANK = "normal";
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@ -45,8 +44,8 @@ namespace osu.Game.Beatmaps.ControlPoints
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return newSampleInfo;
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}
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public bool Equals(SampleControlPoint other)
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=> base.Equals(other)
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&& string.Equals(SampleBank, other?.SampleBank) && SampleVolume == other?.SampleVolume;
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public override bool EquivalentTo(ControlPoint other) =>
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other is SampleControlPoint otherTyped &&
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string.Equals(SampleBank, otherTyped?.SampleBank) && SampleVolume == otherTyped?.SampleVolume;
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}
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}
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