Replace local Equatable implementations with abstract EquivalentTo

This commit is contained in:
Dean Herbert
2019-10-25 17:00:56 +09:00
parent 5a70431263
commit e2f2638212
6 changed files with 28 additions and 28 deletions

View File

@ -1,13 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osuTK;
using osu.Game.Beatmaps.Timing;
namespace osu.Game.Beatmaps.ControlPoints
{
public class TimingControlPoint : ControlPoint, IEquatable<TimingControlPoint>
public class TimingControlPoint : ControlPoint
{
/// <summary>
/// The time signature at this control point.
@ -27,8 +26,8 @@ namespace osu.Game.Beatmaps.ControlPoints
private double beatLength = DEFAULT_BEAT_LENGTH;
public bool Equals(TimingControlPoint other)
=> base.Equals(other)
&& TimeSignature == other?.TimeSignature && beatLength.Equals(other.beatLength);
public override bool EquivalentTo(ControlPoint other) =>
other is TimingControlPoint otherTyped
&& TimeSignature == otherTyped?.TimeSignature && beatLength.Equals(otherTyped.beatLength);
}
}