Split out IDialogOverlay to allow for easier testing

This commit is contained in:
Dean Herbert
2022-04-18 18:09:14 +09:00
parent 587f1e2c4f
commit e315313266
24 changed files with 66 additions and 33 deletions

View File

@ -158,7 +158,7 @@ namespace osu.Game.Collections
public Func<Vector2, bool> IsTextBoxHovered;
[Resolved(CanBeNull = true)]
private DialogOverlay dialogOverlay { get; set; }
private IDialogOverlay dialogOverlay { get; set; }
[Resolved(CanBeNull = true)]
private CollectionManager collectionManager { get; set; }