Split out IDialogOverlay to allow for easier testing

This commit is contained in:
Dean Herbert
2022-04-18 18:09:14 +09:00
parent 587f1e2c4f
commit e315313266
24 changed files with 66 additions and 33 deletions

View File

@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual
{
[Resolved(canBeNull: true)]
[CanBeNull]
private DialogOverlay dialogOverlay { get; set; }
private IDialogOverlay dialogOverlay { get; set; }
public new void Undo() => base.Undo();

View File

@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual
protected override Container<Drawable> Content => content;
[Cached]
[Cached(typeof(IDialogOverlay))]
protected DialogOverlay DialogOverlay { get; private set; }
protected ScreenTestScene()