Add commit status to EndPlacement; call BeginPlacement on initial movement

This commit is contained in:
Dean Herbert
2020-02-07 18:02:48 +09:00
parent 66f5ad4adb
commit e31d69c749
9 changed files with 22 additions and 12 deletions

View File

@ -63,6 +63,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void refreshTool()
{
placementBlueprintContainer.Clear();
currentPlacement?.EndPlacement(false);
currentPlacement = null;
var blueprint = CurrentTool?.CreatePlacementBlueprint();