Fix typo in settings enum (seriously)

This commit is contained in:
Dean Herbert
2023-01-25 16:28:38 +09:00
parent 3faab66f39
commit e333e12b2e
3 changed files with 4 additions and 4 deletions

View File

@ -60,7 +60,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.ToolbarClockDisplayMode, ToolbarClockDisplayMode.Full); SetDefault(OsuSetting.ToolbarClockDisplayMode, ToolbarClockDisplayMode.Full);
SetDefault(OsuSetting.SongSelectBackgoundBlur, true); SetDefault(OsuSetting.SongSelectBackgroundBlur, true);
// Online settings // Online settings
SetDefault(OsuSetting.Username, string.Empty); SetDefault(OsuSetting.Username, string.Empty);
@ -341,7 +341,7 @@ namespace osu.Game.Configuration
ChatDisplayHeight, ChatDisplayHeight,
BeatmapListingCardSize, BeatmapListingCardSize,
ToolbarClockDisplayMode, ToolbarClockDisplayMode,
SongSelectBackgoundBlur, SongSelectBackgroundBlur,
Version, Version,
ShowFirstRunSetup, ShowFirstRunSetup,
ShowConvertedBeatmaps, ShowConvertedBeatmaps,

View File

@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
new SettingsCheckbox new SettingsCheckbox
{ {
LabelText = GameplaySettingsStrings.BackgroundBlur, LabelText = GameplaySettingsStrings.BackgroundBlur,
Current = config.GetBindable<bool>(OsuSetting.SongSelectBackgoundBlur) Current = config.GetBindable<bool>(OsuSetting.SongSelectBackgroundBlur)
} }
}; };
} }

View File

@ -130,7 +130,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(AudioManager audio, OsuColour colours, ManageCollectionsDialog? manageCollectionsDialog, DifficultyRecommender? recommender, OsuConfigManager config) private void load(AudioManager audio, OsuColour colours, ManageCollectionsDialog? manageCollectionsDialog, DifficultyRecommender? recommender, OsuConfigManager config)
{ {
configBackgroundBlur = config.GetBindable<bool>(OsuSetting.SongSelectBackgoundBlur); configBackgroundBlur = config.GetBindable<bool>(OsuSetting.SongSelectBackgroundBlur);
configBackgroundBlur.BindValueChanged(e => configBackgroundBlur.BindValueChanged(e =>
{ {
if (!this.IsCurrentScreen()) if (!this.IsCurrentScreen())