diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs index f4ddbd3021..ab877c21c1 100644 --- a/osu.Game.Rulesets.Catch/CatchRuleset.cs +++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs @@ -114,6 +114,7 @@ namespace osu.Game.Rulesets.Catch return new Mod[] { new CatchModDifficultyAdjust(), + new CatchModClassic(), }; case ModType.Automation: diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs b/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs new file mode 100644 index 0000000000..9624e84018 --- /dev/null +++ b/osu.Game.Rulesets.Catch/Mods/CatchModClassic.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Catch.Mods +{ + public class CatchModClassic : ModClassic + { + } +} diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 88b63606b9..b3889bc7d3 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -239,6 +239,7 @@ namespace osu.Game.Rulesets.Mania new ManiaModDualStages(), new ManiaModMirror(), new ManiaModDifficultyAdjust(), + new ManiaModClassic(), new ManiaModInvert(), new ManiaModConstantSpeed() }; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs new file mode 100644 index 0000000000..073dda9de8 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModClassic.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Mania.Mods +{ + public class ManiaModClassic : ModClassic + { + } +} diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs new file mode 100644 index 0000000000..5a4d18be98 --- /dev/null +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModClassic.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Rulesets.Mods; + +namespace osu.Game.Rulesets.Taiko.Mods +{ + public class TaikoModClassic : ModClassic + { + } +} diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs index 56f58f404b..f4e158ec32 100644 --- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs @@ -135,6 +135,7 @@ namespace osu.Game.Rulesets.Taiko { new TaikoModRandom(), new TaikoModDifficultyAdjust(), + new TaikoModClassic(), }; case ModType.Automation: