mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Rewrite hit object management, take three
This commit is contained in:
@ -91,8 +91,8 @@ namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
h.NewResult += (d, r) => NewResult?.Invoke(d, r);
|
||||
h.RevertResult += (d, r) => RevertResult?.Invoke(d, r);
|
||||
h.HitObjectUsageBegan += o => HitObjectUsageBegan?.Invoke(o);
|
||||
h.HitObjectUsageFinished += o => HitObjectUsageFinished?.Invoke(o);
|
||||
h.HitObjectUsageBegan += o => HitObjectUsageBegan?.Invoke(o.HitObject);
|
||||
h.HitObjectUsageFinished += o => HitObjectUsageFinished?.Invoke(o.HitObject);
|
||||
}));
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user