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Rewrite hit object management, take three
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@ -24,12 +24,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
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Direction.BindTo(ScrollingInfo.Direction);
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}
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protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObject)
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{
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drawableHitObject.HitObjectApplied +=
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((ScrollingHitObjectContainer)HitObjectContainer).InvalidateDrawableHitObject;
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}
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/// <summary>
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/// Given a position in screen space, return the time within this column.
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/// </summary>
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