Always hide unimplemented mods on mod select screen

This commit is contained in:
Bartłomiej Dach
2022-04-17 22:16:59 +02:00
parent f91ee4b042
commit e3641213e1
2 changed files with 2 additions and 2 deletions

View File

@ -16,7 +16,7 @@ namespace osu.Game.Screens.OnlinePlay
public new Func<Mod, bool> IsValidMod
{
get => base.IsValidMod;
set => base.IsValidMod = m => m.HasImplementation && m.UserPlayable && value.Invoke(m);
set => base.IsValidMod = m => m.UserPlayable && value.Invoke(m);
}
public FreeModSelectScreen()