Merge branch 'master' into no-control-overlay-headers

This commit is contained in:
Dean Herbert
2020-01-27 18:35:33 +09:00
committed by GitHub
11 changed files with 107 additions and 49 deletions

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@ -29,7 +29,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" /> <PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.121" /> <PackageReference Include="DiscordRichPresence" Version="1.0.147" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

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@ -237,19 +237,19 @@ namespace osu.Game.Rulesets.Mania
{ {
LeftKeys = new[] LeftKeys = new[]
{ {
InputKey.Number1, InputKey.Q,
InputKey.Number2, InputKey.W,
InputKey.Number3, InputKey.E,
InputKey.Number4, InputKey.R,
}, },
RightKeys = new[] RightKeys = new[]
{ {
InputKey.Z,
InputKey.X, InputKey.X,
InputKey.C, InputKey.C,
InputKey.V InputKey.V,
InputKey.B
}, },
SpecialKey = InputKey.Tilde, SpecialKey = InputKey.S,
SpecialAction = ManiaAction.Special1, SpecialAction = ManiaAction.Special1,
NormalActionStart = ManiaAction.Key1 NormalActionStart = ManiaAction.Key1
}.GenerateKeyBindingsFor(keys, out var nextNormal); }.GenerateKeyBindingsFor(keys, out var nextNormal);
@ -265,12 +265,12 @@ namespace osu.Game.Rulesets.Mania
}, },
RightKeys = new[] RightKeys = new[]
{ {
InputKey.O, InputKey.K,
InputKey.P, InputKey.L,
InputKey.BracketLeft, InputKey.Semicolon,
InputKey.BracketRight InputKey.Quote
}, },
SpecialKey = InputKey.BackSlash, SpecialKey = InputKey.I,
SpecialAction = ManiaAction.Special2, SpecialAction = ManiaAction.Special2,
NormalActionStart = nextNormal NormalActionStart = nextNormal
}.GenerateKeyBindingsFor(keys, out _); }.GenerateKeyBindingsFor(keys, out _);

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@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture] [TestFixture]
public class TestSceneChangelogOverlay : OsuTestScene public class TestSceneChangelogOverlay : OsuTestScene
{ {
private ChangelogOverlay changelog; private TestChangelogOverlay changelog;
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
@ -29,23 +29,40 @@ namespace osu.Game.Tests.Visual.Online
protected override bool UseOnlineAPI => true; protected override bool UseOnlineAPI => true;
protected override void LoadComplete() [SetUp]
public void SetUp() => Schedule(() =>
{ {
base.LoadComplete(); Child = changelog = new TestChangelogOverlay();
});
Add(changelog = new ChangelogOverlay()); [Test]
AddStep(@"Show", changelog.Show); public void ShowWithNoFetch()
AddStep(@"Hide", changelog.Hide); {
AddStep(@"Show", () => changelog.Show());
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
AddAssert(@"listing displayed", () => changelog.Current.Value == null);
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
}
AddWaitStep("wait for hide", 3); [Test]
public void ShowWithListing()
{
AddStep(@"Show with listing", () => changelog.ShowListing());
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
AddAssert(@"listing displayed", () => changelog.Current.Value == null);
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
}
[Test]
public void ShowWithBuild()
{
AddStep(@"Show with Lazer 2018.712.0", () => AddStep(@"Show with Lazer 2018.712.0", () =>
{ {
changelog.ShowBuild(new APIChangelogBuild changelog.ShowBuild(new APIChangelogBuild
{ {
Version = "2018.712.0", Version = "2018.712.0",
DisplayVersion = "2018.712.0", DisplayVersion = "2018.712.0",
UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME }, UpdateStream = new APIUpdateStream { Id = 7, Name = OsuGameBase.CLIENT_STREAM_NAME },
ChangelogEntries = new List<APIChangelogEntry> ChangelogEntries = new List<APIChangelogEntry>
{ {
new APIChangelogEntry new APIChangelogEntry
@ -56,19 +73,16 @@ namespace osu.Game.Tests.Visual.Online
} }
} }
}); });
changelog.Show();
}); });
AddWaitStep("wait for show", 3); AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
AddStep(@"Hide", changelog.Hide); AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
AddWaitStep("wait for hide", 3); AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 7);
}
AddStep(@"Show with listing", () =>
{
changelog.ShowListing();
changelog.Show();
});
[Test]
public void TestHTMLUnescaping()
{
AddStep(@"Ensure HTML string unescaping", () => AddStep(@"Ensure HTML string unescaping", () =>
{ {
changelog.ShowBuild(new APIChangelogBuild changelog.ShowBuild(new APIChangelogBuild
@ -97,5 +111,12 @@ namespace osu.Game.Tests.Visual.Online
}); });
}); });
} }
private class TestChangelogOverlay : ChangelogOverlay
{
public new List<APIUpdateStream> Streams => base.Streams;
public new ChangelogHeader Header => base.Header;
}
} }
} }

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@ -1,9 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -12,11 +14,11 @@ namespace osu.Game.Tests.Visual.UserInterface
[TestFixture] [TestFixture]
public class TestSceneBreadcrumbControl : OsuTestScene public class TestSceneBreadcrumbControl : OsuTestScene
{ {
private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs; private readonly TestBreadcrumbControl breadcrumbs;
public TestSceneBreadcrumbControl() public TestSceneBreadcrumbControl()
{ {
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab> Add(breadcrumbs = new TestBreadcrumbControl
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -25,8 +27,13 @@ namespace osu.Game.Tests.Visual.UserInterface
}); });
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click); AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
assertVisible(1);
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The); AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
assertVisible(2);
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles); AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
assertVisible(3);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -35,11 +42,27 @@ namespace osu.Game.Tests.Visual.UserInterface
breadcrumbs.StripColour = colours.Blue; breadcrumbs.StripColour = colours.Blue;
} }
private void assertVisible(int count) => AddAssert($"first {count} item(s) visible", () =>
{
for (int i = 0; i < count; i++)
{
if (breadcrumbs.GetDrawable((BreadcrumbTab)i).State != Visibility.Visible)
return false;
}
return true;
});
private enum BreadcrumbTab private enum BreadcrumbTab
{ {
Click, Click,
The, The,
Circles, Circles,
} }
private class TestBreadcrumbControl : BreadcrumbControl<BreadcrumbTab>
{
public BreadcrumbTabItem GetDrawable(BreadcrumbTab tab) => (BreadcrumbTabItem)TabContainer.First(t => t.Value == tab);
}
} }
} }

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@ -90,7 +90,7 @@ namespace osu.Game.Graphics
{ {
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() => ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() =>
{ {
if (framesWaited++ < frames_to_wait) if (framesWaited++ >= frames_to_wait)
// ReSharper disable once AccessToDisposedClosure // ReSharper disable once AccessToDisposedClosure
framesWaitedEvent.Set(); framesWaitedEvent.Set();
}, 10, true); }, 10, true);

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@ -34,13 +34,13 @@ namespace osu.Game.Graphics.UserInterface
var tIndex = TabContainer.IndexOf(t); var tIndex = TabContainer.IndexOf(t);
var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]); var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]);
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible; t.State = tIndex > tabIndex ? Visibility.Hidden : Visibility.Visible;
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint); t.Chevron.FadeTo(tIndex >= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
} }
}; };
} }
protected class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility> public class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
{ {
protected virtual float ChevronSize => 10; protected virtual float ChevronSize => 10;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -37,7 +38,7 @@ namespace osu.Game.Overlays.Changelog
Streams.Current.ValueChanged += e => Streams.Current.ValueChanged += e =>
{ {
if (e.NewValue?.LatestBuild != null && e.NewValue != Current.Value?.UpdateStream) if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream))
Current.Value = e.NewValue.LatestBuild; Current.Value = e.NewValue.LatestBuild;
}; };
} }
@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Changelog
TabControl.AddItem(e.NewValue.ToString()); TabControl.AddItem(e.NewValue.ToString());
TabControl.Current.Value = e.NewValue.ToString(); TabControl.Current.Value = e.NewValue.ToString();
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == e.NewValue.UpdateStream.Name); updateCurrentStream();
title.Version = e.NewValue.UpdateStream.DisplayName; title.Version = e.NewValue.UpdateStream.DisplayName;
} }
@ -80,6 +81,20 @@ namespace osu.Game.Overlays.Changelog
protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle(); protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle();
public void Populate(List<APIUpdateStream> streams)
{
Streams.Populate(streams);
updateCurrentStream();
}
private void updateCurrentStream()
{
if (Current.Value == null)
return;
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
}
public class HeaderBackground : Sprite public class HeaderBackground : Sprite
{ {
public HeaderBackground() public HeaderBackground()

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@ -29,8 +29,6 @@ namespace osu.Game.Overlays.Changelog
public void Populate(List<APIUpdateStream> streams) public void Populate(List<APIUpdateStream> streams)
{ {
Current.Value = null;
foreach (APIUpdateStream updateStream in streams) foreach (APIUpdateStream updateStream in streams)
AddItem(updateStream); AddItem(updateStream);
} }

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@ -26,7 +26,7 @@ namespace osu.Game.Overlays
{ {
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>(); public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
private ChangelogHeader header; protected ChangelogHeader Header;
private Container<ChangelogContent> content; private Container<ChangelogContent> content;
@ -34,7 +34,7 @@ namespace osu.Game.Overlays
private List<APIChangelogBuild> builds; private List<APIChangelogBuild> builds;
private List<APIUpdateStream> streams; protected List<APIUpdateStream> Streams;
public ChangelogOverlay() public ChangelogOverlay()
: base(OverlayColourScheme.Purple) : base(OverlayColourScheme.Purple)
@ -62,7 +62,7 @@ namespace osu.Game.Overlays
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = new Drawable[] Children = new Drawable[]
{ {
header = new ChangelogHeader Header = new ChangelogHeader
{ {
ListingSelected = ShowListing, ListingSelected = ShowListing,
}, },
@ -78,7 +78,7 @@ namespace osu.Game.Overlays
sampleBack = audio.Samples.Get(@"UI/generic-select-soft"); sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
header.Current.BindTo(Current); Header.Current.BindTo(Current);
Current.BindValueChanged(e => Current.BindValueChanged(e =>
{ {
@ -117,7 +117,7 @@ namespace osu.Game.Overlays
performAfterFetch(() => performAfterFetch(() =>
{ {
var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream) var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream)
?? streams.Find(s => s.Name == updateStream)?.LatestBuild; ?? Streams.Find(s => s.Name == updateStream)?.LatestBuild;
if (build != null) if (build != null)
ShowBuild(build); ShowBuild(build);
@ -179,9 +179,9 @@ namespace osu.Game.Overlays
res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id)); res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id));
builds = res.Builds; builds = res.Builds;
streams = res.Streams; Streams = res.Streams;
header.Streams.Populate(res.Streams); Header.Populate(res.Streams);
tcs.SetResult(true); tcs.SetResult(true);
}); });

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@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Scoring
public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X); public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X);
/// <summary> /// <summary>
/// THe highest combo achieved by this score. /// The highest combo achieved by this score.
/// </summary> /// </summary>
public readonly BindableInt HighestCombo = new BindableInt(); public readonly BindableInt HighestCombo = new BindableInt();

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@ -298,6 +298,7 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HTML/@EntryIndexedValue">HTML</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IL/@EntryIndexedValue">IL</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IL/@EntryIndexedValue">IL</s:String>