mirror of
https://github.com/osukey/osukey.git
synced 2025-08-08 00:53:56 +09:00
Merge branch 'master' into no-control-overlay-headers
This commit is contained in:
@ -29,7 +29,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
|
<PackageReference Include="DiscordRichPresence" Version="1.0.147" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -237,19 +237,19 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
LeftKeys = new[]
|
LeftKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.Number1,
|
InputKey.Q,
|
||||||
InputKey.Number2,
|
InputKey.W,
|
||||||
InputKey.Number3,
|
InputKey.E,
|
||||||
InputKey.Number4,
|
InputKey.R,
|
||||||
},
|
},
|
||||||
RightKeys = new[]
|
RightKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.Z,
|
|
||||||
InputKey.X,
|
InputKey.X,
|
||||||
InputKey.C,
|
InputKey.C,
|
||||||
InputKey.V
|
InputKey.V,
|
||||||
|
InputKey.B
|
||||||
},
|
},
|
||||||
SpecialKey = InputKey.Tilde,
|
SpecialKey = InputKey.S,
|
||||||
SpecialAction = ManiaAction.Special1,
|
SpecialAction = ManiaAction.Special1,
|
||||||
NormalActionStart = ManiaAction.Key1
|
NormalActionStart = ManiaAction.Key1
|
||||||
}.GenerateKeyBindingsFor(keys, out var nextNormal);
|
}.GenerateKeyBindingsFor(keys, out var nextNormal);
|
||||||
@ -265,12 +265,12 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
},
|
},
|
||||||
RightKeys = new[]
|
RightKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.O,
|
InputKey.K,
|
||||||
InputKey.P,
|
InputKey.L,
|
||||||
InputKey.BracketLeft,
|
InputKey.Semicolon,
|
||||||
InputKey.BracketRight
|
InputKey.Quote
|
||||||
},
|
},
|
||||||
SpecialKey = InputKey.BackSlash,
|
SpecialKey = InputKey.I,
|
||||||
SpecialAction = ManiaAction.Special2,
|
SpecialAction = ManiaAction.Special2,
|
||||||
NormalActionStart = nextNormal
|
NormalActionStart = nextNormal
|
||||||
}.GenerateKeyBindingsFor(keys, out _);
|
}.GenerateKeyBindingsFor(keys, out _);
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneChangelogOverlay : OsuTestScene
|
public class TestSceneChangelogOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private ChangelogOverlay changelog;
|
private TestChangelogOverlay changelog;
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
@ -29,23 +29,40 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
protected override void LoadComplete()
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
Child = changelog = new TestChangelogOverlay();
|
||||||
|
});
|
||||||
|
|
||||||
Add(changelog = new ChangelogOverlay());
|
[Test]
|
||||||
AddStep(@"Show", changelog.Show);
|
public void ShowWithNoFetch()
|
||||||
AddStep(@"Hide", changelog.Hide);
|
{
|
||||||
|
AddStep(@"Show", () => changelog.Show());
|
||||||
|
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||||
|
AddAssert(@"listing displayed", () => changelog.Current.Value == null);
|
||||||
|
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
|
||||||
|
}
|
||||||
|
|
||||||
AddWaitStep("wait for hide", 3);
|
[Test]
|
||||||
|
public void ShowWithListing()
|
||||||
|
{
|
||||||
|
AddStep(@"Show with listing", () => changelog.ShowListing());
|
||||||
|
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||||
|
AddAssert(@"listing displayed", () => changelog.Current.Value == null);
|
||||||
|
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void ShowWithBuild()
|
||||||
|
{
|
||||||
AddStep(@"Show with Lazer 2018.712.0", () =>
|
AddStep(@"Show with Lazer 2018.712.0", () =>
|
||||||
{
|
{
|
||||||
changelog.ShowBuild(new APIChangelogBuild
|
changelog.ShowBuild(new APIChangelogBuild
|
||||||
{
|
{
|
||||||
Version = "2018.712.0",
|
Version = "2018.712.0",
|
||||||
DisplayVersion = "2018.712.0",
|
DisplayVersion = "2018.712.0",
|
||||||
UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME },
|
UpdateStream = new APIUpdateStream { Id = 7, Name = OsuGameBase.CLIENT_STREAM_NAME },
|
||||||
ChangelogEntries = new List<APIChangelogEntry>
|
ChangelogEntries = new List<APIChangelogEntry>
|
||||||
{
|
{
|
||||||
new APIChangelogEntry
|
new APIChangelogEntry
|
||||||
@ -56,19 +73,16 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
changelog.Show();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
AddWaitStep("wait for show", 3);
|
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||||
AddStep(@"Hide", changelog.Hide);
|
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
|
||||||
AddWaitStep("wait for hide", 3);
|
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 7);
|
||||||
|
}
|
||||||
AddStep(@"Show with listing", () =>
|
|
||||||
{
|
|
||||||
changelog.ShowListing();
|
|
||||||
changelog.Show();
|
|
||||||
});
|
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHTMLUnescaping()
|
||||||
|
{
|
||||||
AddStep(@"Ensure HTML string unescaping", () =>
|
AddStep(@"Ensure HTML string unescaping", () =>
|
||||||
{
|
{
|
||||||
changelog.ShowBuild(new APIChangelogBuild
|
changelog.ShowBuild(new APIChangelogBuild
|
||||||
@ -97,5 +111,12 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestChangelogOverlay : ChangelogOverlay
|
||||||
|
{
|
||||||
|
public new List<APIUpdateStream> Streams => base.Streams;
|
||||||
|
|
||||||
|
public new ChangelogHeader Header => base.Header;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -12,11 +14,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBreadcrumbControl : OsuTestScene
|
public class TestSceneBreadcrumbControl : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
|
private readonly TestBreadcrumbControl breadcrumbs;
|
||||||
|
|
||||||
public TestSceneBreadcrumbControl()
|
public TestSceneBreadcrumbControl()
|
||||||
{
|
{
|
||||||
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
|
Add(breadcrumbs = new TestBreadcrumbControl
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -25,8 +27,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
});
|
});
|
||||||
|
|
||||||
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
|
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
|
||||||
|
assertVisible(1);
|
||||||
|
|
||||||
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
|
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
|
||||||
|
assertVisible(2);
|
||||||
|
|
||||||
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
|
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
|
||||||
|
assertVisible(3);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -35,11 +42,27 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
breadcrumbs.StripColour = colours.Blue;
|
breadcrumbs.StripColour = colours.Blue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void assertVisible(int count) => AddAssert($"first {count} item(s) visible", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (breadcrumbs.GetDrawable((BreadcrumbTab)i).State != Visibility.Visible)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
|
||||||
private enum BreadcrumbTab
|
private enum BreadcrumbTab
|
||||||
{
|
{
|
||||||
Click,
|
Click,
|
||||||
The,
|
The,
|
||||||
Circles,
|
Circles,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestBreadcrumbControl : BreadcrumbControl<BreadcrumbTab>
|
||||||
|
{
|
||||||
|
public BreadcrumbTabItem GetDrawable(BreadcrumbTab tab) => (BreadcrumbTabItem)TabContainer.First(t => t.Value == tab);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Graphics
|
|||||||
{
|
{
|
||||||
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() =>
|
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() =>
|
||||||
{
|
{
|
||||||
if (framesWaited++ < frames_to_wait)
|
if (framesWaited++ >= frames_to_wait)
|
||||||
// ReSharper disable once AccessToDisposedClosure
|
// ReSharper disable once AccessToDisposedClosure
|
||||||
framesWaitedEvent.Set();
|
framesWaitedEvent.Set();
|
||||||
}, 10, true);
|
}, 10, true);
|
||||||
|
@ -34,13 +34,13 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
var tIndex = TabContainer.IndexOf(t);
|
var tIndex = TabContainer.IndexOf(t);
|
||||||
var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]);
|
var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]);
|
||||||
|
|
||||||
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible;
|
t.State = tIndex > tabIndex ? Visibility.Hidden : Visibility.Visible;
|
||||||
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
|
t.Chevron.FadeTo(tIndex >= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
public class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
||||||
{
|
{
|
||||||
protected virtual float ChevronSize => 10;
|
protected virtual float ChevronSize => 10;
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -37,7 +38,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
Streams.Current.ValueChanged += e =>
|
Streams.Current.ValueChanged += e =>
|
||||||
{
|
{
|
||||||
if (e.NewValue?.LatestBuild != null && e.NewValue != Current.Value?.UpdateStream)
|
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream))
|
||||||
Current.Value = e.NewValue.LatestBuild;
|
Current.Value = e.NewValue.LatestBuild;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
TabControl.AddItem(e.NewValue.ToString());
|
TabControl.AddItem(e.NewValue.ToString());
|
||||||
TabControl.Current.Value = e.NewValue.ToString();
|
TabControl.Current.Value = e.NewValue.ToString();
|
||||||
|
|
||||||
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == e.NewValue.UpdateStream.Name);
|
updateCurrentStream();
|
||||||
|
|
||||||
title.Version = e.NewValue.UpdateStream.DisplayName;
|
title.Version = e.NewValue.UpdateStream.DisplayName;
|
||||||
}
|
}
|
||||||
@ -80,6 +81,20 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle();
|
protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle();
|
||||||
|
|
||||||
|
public void Populate(List<APIUpdateStream> streams)
|
||||||
|
{
|
||||||
|
Streams.Populate(streams);
|
||||||
|
updateCurrentStream();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateCurrentStream()
|
||||||
|
{
|
||||||
|
if (Current.Value == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
|
||||||
|
}
|
||||||
|
|
||||||
public class HeaderBackground : Sprite
|
public class HeaderBackground : Sprite
|
||||||
{
|
{
|
||||||
public HeaderBackground()
|
public HeaderBackground()
|
||||||
|
@ -29,8 +29,6 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
public void Populate(List<APIUpdateStream> streams)
|
public void Populate(List<APIUpdateStream> streams)
|
||||||
{
|
{
|
||||||
Current.Value = null;
|
|
||||||
|
|
||||||
foreach (APIUpdateStream updateStream in streams)
|
foreach (APIUpdateStream updateStream in streams)
|
||||||
AddItem(updateStream);
|
AddItem(updateStream);
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
|
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
|
||||||
|
|
||||||
private ChangelogHeader header;
|
protected ChangelogHeader Header;
|
||||||
|
|
||||||
private Container<ChangelogContent> content;
|
private Container<ChangelogContent> content;
|
||||||
|
|
||||||
@ -34,7 +34,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private List<APIChangelogBuild> builds;
|
private List<APIChangelogBuild> builds;
|
||||||
|
|
||||||
private List<APIUpdateStream> streams;
|
protected List<APIUpdateStream> Streams;
|
||||||
|
|
||||||
public ChangelogOverlay()
|
public ChangelogOverlay()
|
||||||
: base(OverlayColourScheme.Purple)
|
: base(OverlayColourScheme.Purple)
|
||||||
@ -62,7 +62,7 @@ namespace osu.Game.Overlays
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
header = new ChangelogHeader
|
Header = new ChangelogHeader
|
||||||
{
|
{
|
||||||
ListingSelected = ShowListing,
|
ListingSelected = ShowListing,
|
||||||
},
|
},
|
||||||
@ -78,7 +78,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
|
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
|
||||||
|
|
||||||
header.Current.BindTo(Current);
|
Header.Current.BindTo(Current);
|
||||||
|
|
||||||
Current.BindValueChanged(e =>
|
Current.BindValueChanged(e =>
|
||||||
{
|
{
|
||||||
@ -117,7 +117,7 @@ namespace osu.Game.Overlays
|
|||||||
performAfterFetch(() =>
|
performAfterFetch(() =>
|
||||||
{
|
{
|
||||||
var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream)
|
var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream)
|
||||||
?? streams.Find(s => s.Name == updateStream)?.LatestBuild;
|
?? Streams.Find(s => s.Name == updateStream)?.LatestBuild;
|
||||||
|
|
||||||
if (build != null)
|
if (build != null)
|
||||||
ShowBuild(build);
|
ShowBuild(build);
|
||||||
@ -179,9 +179,9 @@ namespace osu.Game.Overlays
|
|||||||
res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id));
|
res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id));
|
||||||
|
|
||||||
builds = res.Builds;
|
builds = res.Builds;
|
||||||
streams = res.Streams;
|
Streams = res.Streams;
|
||||||
|
|
||||||
header.Streams.Populate(res.Streams);
|
Header.Populate(res.Streams);
|
||||||
|
|
||||||
tcs.SetResult(true);
|
tcs.SetResult(true);
|
||||||
});
|
});
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X);
|
public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// THe highest combo achieved by this score.
|
/// The highest combo achieved by this score.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly BindableInt HighestCombo = new BindableInt();
|
public readonly BindableInt HighestCombo = new BindableInt();
|
||||||
|
|
||||||
|
@ -298,6 +298,7 @@
|
|||||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GLSL/@EntryIndexedValue">GLSL</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HID/@EntryIndexedValue">HID</s:String>
|
||||||
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HTML/@EntryIndexedValue">HTML</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=HUD/@EntryIndexedValue">HUD</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=ID/@EntryIndexedValue">ID</s:String>
|
||||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IL/@EntryIndexedValue">IL</s:String>
|
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=IL/@EntryIndexedValue">IL</s:String>
|
||||||
|
Reference in New Issue
Block a user