diff --git a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs index fbe897b484..0b9d1ad41d 100644 --- a/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs +++ b/osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs @@ -188,7 +188,7 @@ namespace osu.Game.Rulesets.Catch.Edit if (EditorBeatmap.PlacementObject.Value is JuiceStream) { // Juice stream path is not subject to snapping. - if (((JuiceStream)EditorBeatmap.PlacementObject.Value).Distance != 0) + if (BlueprintContainer.currentPlacement.PlacementActive is PlacementBlueprint.PlacementState.Active) return null; } diff --git a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs index f955ae9cd6..b1fcd57c51 100644 --- a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs @@ -35,7 +35,7 @@ namespace osu.Game.Screens.Edit.Compose.Components protected new EditorSelectionHandler SelectionHandler => (EditorSelectionHandler)base.SelectionHandler; - private PlacementBlueprint currentPlacement; + public PlacementBlueprint currentPlacement { get; private set; } /// /// Positional input must be received outside the container's bounds,