Use bindable for PlayMode.

This commit is contained in:
Dean Herbert
2017-03-02 21:14:06 +09:00
parent ab91333b21
commit e399d6c6d1
3 changed files with 43 additions and 47 deletions

View File

@ -162,7 +162,6 @@ namespace osu.Game.Screens.Select
if (osuGame != null)
{
playMode = osuGame.PlayMode;
modSelect.ModMode = playMode;
playMode.ValueChanged += playMode_ValueChanged;
}
@ -287,7 +286,6 @@ namespace osu.Game.Screens.Select
private void playMode_ValueChanged(object sender, EventArgs e)
{
modSelect.ModMode = playMode;
}
private void changeBackground(WorkingBeatmap beatmap)