From e3a2b20f631532dece1d51a4eabd89cc4c05bdff Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 22 Jan 2020 01:32:11 +0900 Subject: [PATCH] Fix SelectionHandler visibility on remote selection --- osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 6ca110e518..0aced5f957 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -106,6 +106,8 @@ namespace osu.Game.Screens.Edit.Compose.Components { selectedBlueprints.Add(blueprint); editorBeatmap.SelectedHitObjects.Add(blueprint.HitObject); + + UpdateVisibility(); } /// @@ -144,8 +146,6 @@ namespace osu.Game.Screens.Edit.Compose.Components DeselectAll?.Invoke(); blueprint.Select(); } - - UpdateVisibility(); } private void deleteSelected()