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Rename variable to make more sense
It needs to be explicitly stated that the users in this list are related to the *joined* room. Especially since it's sharing its variable name with `SpectatorStreamingClient` where it has the opposite meaning (is a list of *globally* playing players).
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
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}
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private void checkPlayingUserCount(int expectedCount)
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=> AddAssert($"{"user".ToQuantity(expectedCount)} playing", () => Client.PlayingUsers.Count == expectedCount);
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=> AddAssert($"{"user".ToQuantity(expectedCount)} playing", () => Client.CurrentMatchPlayingUserIds.Count == expectedCount);
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private void changeState(int userCount, MultiplayerUserState state)
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=> AddStep($"{"user".ToQuantity(userCount)} in {state}", () =>
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