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Implement random mod for taiko
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@ -3,24 +3,17 @@
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using System.Linq;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModRandom : Mod, IApplicableToBeatmap
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public class ManiaModRandom : ModRandom, IApplicableToBeatmap
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{
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public override string Name => "Random";
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public override string Acronym => "RD";
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public override ModType Type => ModType.Conversion;
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public override IconUsage? Icon => OsuIcon.Dice;
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public override string Description => @"Shuffle around the keys!";
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public override double ScoreMultiplier => 1;
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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