Implement random mod for taiko

This commit is contained in:
smoogipoo
2020-03-23 12:09:30 +09:00
parent 5106d275ca
commit e3a5be71cc
4 changed files with 46 additions and 8 deletions

View File

@ -114,6 +114,7 @@ namespace osu.Game.Rulesets.Taiko
case ModType.Conversion:
return new Mod[]
{
new TaikoModRandom(),
new TaikoModDifficultyAdjust(),
};