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Implement ConstantScrollingSpeedVisualiser
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@ -55,6 +55,8 @@ namespace osu.Game.Rulesets.Catch.UI
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RelativeSizeAxes = Axes.Both,
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},
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});
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VisibleTimeRange.Value = BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450) / 1.2;
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}
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public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
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