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Move ISampleDisabler implementation to Player and FrameStabilityContainer
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@ -54,7 +54,6 @@ namespace osu.Game.Screens.Play
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public GameplayClock GameplayClock => localGameplayClock;
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[Cached(typeof(GameplayClock))]
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[Cached(typeof(ISamplePlaybackDisabler))]
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private readonly LocalGameplayClock localGameplayClock;
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private Bindable<double> userAudioOffset;
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