Merge branch 'master' into osb_loading

This commit is contained in:
Thomas Müller
2017-02-12 12:26:25 +01:00
committed by GitHub
48 changed files with 1685 additions and 87 deletions

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@ -11,6 +11,9 @@ using System.Windows.Forms;
using osu.Framework.Platform;
using osu.Framework.Desktop.Platform;
using osu.Game.Database;
using osu.Desktop.Overlays;
using System.Reflection;
using System.Drawing;
namespace osu.Desktop
{
@ -22,12 +25,22 @@ namespace osu.Desktop
}
protected override void LoadComplete()
{
base.LoadComplete();
(new VersionManager()).Preload(this, Add);
}
public override void SetHost(BasicGameHost host)
{
base.SetHost(host);
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
{
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
desktopWindow.Title = @"osu!lazer";
desktopWindow.DragEnter += dragEnter;
desktopWindow.DragDrop += dragDrop;
}

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@ -0,0 +1,93 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using Squirrel;
using System.Reflection;
namespace osu.Desktop.Overlays
{
public class VersionManager : OverlayContainer
{
private UpdateManager updateManager;
private NotificationManager notification;
[BackgroundDependencyLoader]
private void load(NotificationManager notification)
{
this.notification = notification;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
var asm = Assembly.GetEntryAssembly().GetName();
Add(new OsuSpriteText
{
Text = $@"osu!lazer v{asm.Version}"
});
updateChecker();
}
protected override void LoadComplete()
{
base.LoadComplete();
State = Visibility.Visible;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
updateManager?.Dispose();
}
private async void updateChecker()
{
updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
var info = await updateManager.CheckForUpdate();
if (info.ReleasesToApply.Count > 0)
{
ProgressNotification n = new UpdateProgressNotification
{
Text = @"Downloading update..."
};
Schedule(() => notification.Post(n));
Schedule(() => n.State = ProgressNotificationState.Active);
await updateManager.DownloadReleases(info.ReleasesToApply, (int p) => Schedule(() => n.Progress = p / 100f));
Schedule(() => n.Text = @"Installing update...");
await updateManager.ApplyReleases(info, (int p) => Schedule(() => n.Progress = p / 100f));
Schedule(() => n.State = ProgressNotificationState.Completed);
}
else
{
//check again every 30 minutes.
Scheduler.AddDelayed(updateChecker, 60000 * 30);
}
}
protected override void PopIn()
{
}
protected override void PopOut()
{
}
class UpdateProgressNotification : ProgressNotification
{
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification(this)
{
Text = @"Update ready to install. Click to restart!",
Activated = () =>
{
UpdateManager.RestartApp();
return true;
}
};
}
}
}

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@ -0,0 +1,26 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu!lazer")]
[assembly: AssemblyDescription("click the circles. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu!lazer")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
[assembly: AssemblyVersion("0.0.3")]
[assembly: AssemblyFileVersion("0.0.3")]

11
osu.Desktop/app.config Normal file
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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -59,6 +59,7 @@
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
<Prefer32Bit>false</Prefer32Bit>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<Commandlineparameters>
</Commandlineparameters>
</PropertyGroup>
@ -75,21 +76,76 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>false</Prefer32Bit>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<Win32Resource>osu!.res</Win32Resource>
<Win32Resource>
</Win32Resource>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>lazer.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="DeltaCompressionDotNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.0.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
<Reference Include="Splat, Version=1.6.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Splat.1.6.2\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" />
<None Include="osu!.res" />
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
</ItemGroup>
<ItemGroup>
@ -155,10 +211,14 @@
</ItemGroup>
<ItemGroup>
<Compile Include="OsuGameDesktop.cs" />
<Compile Include="Overlays\VersionManager.cs" />
<Compile Include="Program.cs" />
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="lazer.ico" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="DeltaCompressionDotNet" version="1.0.0" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.1" targetFramework="net45" />
<package id="Splat" version="1.6.2" targetFramework="net45" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
</packages>