Merge branch 'master' into osb_loading

This commit is contained in:
Thomas Müller
2017-02-12 12:26:25 +01:00
committed by GitHub
48 changed files with 1685 additions and 87 deletions

View File

@ -83,65 +83,67 @@ namespace osu.Game.Database
connection.DeleteAll<BeatmapInfo>();
}
public void Import(params string[] paths)
public void Import(IEnumerable<string> paths)
{
foreach (string p in paths)
Import(p);
}
public void Import(string path)
{
string hash = null;
BeatmapMetadata metadata;
using (var reader = ArchiveReader.GetReader(storage, path))
metadata = reader.ReadMetadata();
if (metadata.OnlineBeatmapSetID.HasValue &&
connection.Table<BeatmapSetInfo>().Count(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) != 0)
return; // TODO: Update this beatmap instead
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
{
var path = p;
string hash = null;
BeatmapMetadata metadata;
using (var reader = ArchiveReader.GetReader(storage, path))
metadata = reader.ReadMetadata();
if (metadata.OnlineBeatmapSetID.HasValue &&
connection.Table<BeatmapSetInfo>().Count(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) != 0)
return; // TODO: Update this beatmap instead
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
using (var md5 = MD5.Create())
using (var input = storage.GetStream(path))
{
using (var md5 = MD5.Create())
using (var input = storage.GetStream(path))
{
hash = BitConverter.ToString(md5.ComputeHash(input)).Replace("-", "").ToLowerInvariant();
input.Seek(0, SeekOrigin.Begin);
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
using (var output = storage.GetStream(path, FileAccess.Write))
input.CopyTo(output);
}
hash = BitConverter.ToString(md5.ComputeHash(input)).Replace("-", "").ToLowerInvariant();
input.Seek(0, SeekOrigin.Begin);
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
using (var output = storage.GetStream(path, FileAccess.Write))
input.CopyTo(output);
}
var beatmapSet = new BeatmapSetInfo
{
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(),
Path = path,
Hash = hash,
Metadata = metadata
};
}
var beatmapSet = new BeatmapSetInfo
{
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(),
Path = path,
Hash = hash,
Metadata = metadata
};
using (var reader = ArchiveReader.GetReader(storage, path))
using (var reader = ArchiveReader.GetReader(storage, path))
{
string[] mapNames = reader.ReadBeatmaps();
foreach (var name in mapNames)
{
string[] mapNames = reader.ReadBeatmaps();
foreach (var name in mapNames)
using (var stream = new StreamReader(reader.GetStream(name)))
{
using (var stream = new StreamReader(reader.GetStream(name)))
{
var decoder = BeatmapDecoder.GetDecoder(stream);
Beatmap beatmap = decoder.Decode(stream);
beatmap.BeatmapInfo.Path = name;
var decoder = BeatmapDecoder.GetDecoder(stream);
Beatmap beatmap = decoder.Decode(stream);
beatmap.BeatmapInfo.Path = name;
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
beatmap.BeatmapInfo.Metadata = null;
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
beatmap.BeatmapInfo.Metadata = null;
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
}
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
}
beatmapSet.StoryboardFile = reader.ReadStoryboard();
}
Import(new[] { beatmapSet });
}
Import(new[] { beatmapSet });
}
public void Import(IEnumerable<BeatmapSetInfo> beatmapSets)