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Merge remote-tracking branch 'nekodex/master' into drawnode-changes
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@ -24,7 +24,17 @@ namespace osu.Game.Graphics.Containers
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protected override bool BlockNonPositionalInput => true;
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private PreviewTrackManager previewTrackManager;
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/// <summary>
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/// Temporary to allow for overlays in the main screen content to not dim theirselves.
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/// Should be eventually replaced by dimming which is aware of the target dim container (traverse parent for certain interface type?).
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/// </summary>
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protected virtual bool DimMainContent => true;
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[Resolved(CanBeNull = true)]
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private OsuGame osuGame { get; set; }
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[Resolved]
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private PreviewTrackManager previewTrackManager { get; set; }
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protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
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@ -36,10 +46,8 @@ namespace osu.Game.Graphics.Containers
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osuGame, AudioManager audio, PreviewTrackManager previewTrackManager)
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private void load(AudioManager audio)
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{
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this.previewTrackManager = previewTrackManager;
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if (osuGame != null)
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OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
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@ -93,6 +101,7 @@ namespace osu.Game.Graphics.Containers
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if (OverlayActivationMode.Value != OverlayActivation.Disabled)
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{
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if (PlaySamplesOnStateChange) samplePopIn?.Play();
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if (BlockScreenWideMouse && DimMainContent) osuGame?.AddBlockingOverlay(this);
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}
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else
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State = Visibility.Hidden;
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@ -100,6 +109,7 @@ namespace osu.Game.Graphics.Containers
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break;
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case Visibility.Hidden:
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if (PlaySamplesOnStateChange) samplePopOut?.Play();
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if (BlockScreenWideMouse) osuGame?.RemoveBlockingOverlay(this);
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break;
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}
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}
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@ -109,5 +119,11 @@ namespace osu.Game.Graphics.Containers
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base.PopOut();
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previewTrackManager.StopAnyPlaying(this);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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osuGame?.RemoveBlockingOverlay(this);
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}
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}
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}
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88
osu.Game/Graphics/Containers/UserDimContainer.cs
Normal file
88
osu.Game/Graphics/Containers/UserDimContainer.cs
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@ -0,0 +1,88 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Configuration;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.Containers
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{
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/// <summary>
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/// A container that applies user-configured dim levels to its contents.
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/// This container specifies behavior that applies to both Storyboards and Backgrounds.
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/// </summary>
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public class UserDimContainer : Container
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{
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private const float background_fade_duration = 800;
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private Bindable<double> dimLevel { get; set; }
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private Bindable<bool> showStoryboard { get; set; }
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/// <summary>
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/// Whether or not user-configured dim levels should be applied to the container.
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/// </summary>
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public readonly Bindable<bool> EnableUserDim = new Bindable<bool>();
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/// <summary>
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/// Whether or not the storyboard loaded should completely hide the background behind it.
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/// </summary>
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public readonly Bindable<bool> StoryboardReplacesBackground = new Bindable<bool>();
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protected Container DimContainer { get; }
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protected override Container<Drawable> Content => DimContainer;
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private readonly bool isStoryboard;
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/// <summary>
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/// Creates a new <see cref="UserDimContainer"/>.
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/// </summary>
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/// <param name="isStoryboard"> Whether or not this instance of UserDimContainer contains a storyboard.
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/// <remarks>
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/// While both backgrounds and storyboards allow user dim levels to be applied, storyboards can be toggled via <see cref="showStoryboard"/>
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/// and can cause backgrounds to become hidden via <see cref="StoryboardReplacesBackground"/>.
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/// </remarks>
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/// </param>
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public UserDimContainer(bool isStoryboard = false)
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{
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this.isStoryboard = isStoryboard;
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AddInternal(DimContainer = new Container { RelativeSizeAxes = Axes.Both });
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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EnableUserDim.ValueChanged += _ => updateBackgroundDim();
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dimLevel.ValueChanged += _ => updateBackgroundDim();
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showStoryboard.ValueChanged += _ => updateBackgroundDim();
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StoryboardReplacesBackground.ValueChanged += _ => updateBackgroundDim();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateBackgroundDim();
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}
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private void updateBackgroundDim()
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{
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if (isStoryboard)
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{
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DimContainer.FadeTo(!showStoryboard.Value || dimLevel.Value == 1 ? 0 : 1, background_fade_duration, Easing.OutQuint);
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}
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else
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{
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// The background needs to be hidden in the case of it being replaced by the storyboard
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DimContainer.FadeTo(showStoryboard.Value && StoryboardReplacesBackground.Value ? 0 : 1, background_fade_duration, Easing.OutQuint);
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}
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DimContainer.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)dimLevel.Value) : Color4.White, background_fade_duration, Easing.OutQuint);
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}
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}
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}
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@ -59,7 +59,6 @@ namespace osu.Game.Graphics.UserInterface
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public abstract void Increment(T amount);
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public float TextSize
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{
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get => DisplayedCountSpriteText.Font.Size;
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