Remove references of "difficulty point" in sample point test scene

Fat-fingered.
This commit is contained in:
Salman Ahmed
2022-05-11 09:51:00 +03:00
parent 396be1bf18
commit e43ce28ada

View File

@ -173,11 +173,11 @@ namespace osu.Game.Tests.Visual.Editing
samplePopoverHasSingleBank("normal"); samplePopoverHasSingleBank("normal");
} }
private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () => private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} sample piece", () =>
{ {
var difficultyPiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex)); var samplePiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
InputManager.MoveMouseTo(difficultyPiece); InputManager.MoveMouseTo(samplePiece);
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
@ -216,7 +216,7 @@ namespace osu.Game.Tests.Visual.Editing
private void dismissPopover() private void dismissPopover()
{ {
AddStep("dismiss popover", () => InputManager.Key(Key.Escape)); AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().Any(popover => popover.IsPresent)); AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Any(popover => popover.IsPresent));
} }
private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () => private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () =>