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Fix another case of incorrect null checking in editor verification processing
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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Edit.Checks
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{
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string filename = GetFilename(context.Beatmap);
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if (filename == null)
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if (string.IsNullOrEmpty(filename))
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{
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yield return new IssueTemplateNoneSet(this).Create(TypeOfFile);
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