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Move colour parsing to LegacyDecoder
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@ -46,11 +46,13 @@ namespace osu.Game.Beatmaps.Formats
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{
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case Section.Events:
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handleEvents(line);
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break;
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return;
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case Section.Variables:
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handleVariables(line);
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break;
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return;
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}
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base.ParseLine(storyboard, section, line);
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}
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private void handleEvents(string line)
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