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Use MinValue instead
Co-authored-by: Salman Ahmed <slmanarendo1950@gmail.com>
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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Header.With(h => h.Depth = -float.MaxValue),
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Header.With(h => h.Depth = float.MinValue),
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content = new Container
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content = new Container
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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