From e44a8b3934d769e8455e306e18949be30ee89227 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 12 Nov 2020 17:07:20 +0900 Subject: [PATCH] Resort as early as possible --- osu.Game/Rulesets/UI/HitObjectContainer.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Rulesets/UI/HitObjectContainer.cs b/osu.Game/Rulesets/UI/HitObjectContainer.cs index 1bb1fd4983..4164681ffc 100644 --- a/osu.Game/Rulesets/UI/HitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/HitObjectContainer.cs @@ -57,11 +57,11 @@ namespace osu.Game.Rulesets.UI lifetimeManager.EntryBecameDead += entryBecameDead; } - protected override void LoadComplete() + protected override void LoadAsyncComplete() { - base.LoadComplete(); + base.LoadAsyncComplete(); - // Application of hitobject during load() may have changed their start times, so ensure the correct sorting order. + // Application of hitobjects during load() may have changed their start times, so ensure the correct sorting order. SortInternal(); } @@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.UI bindable.BindValueChanged(_ => { - if (IsLoaded) + if (LoadState >= LoadState.Ready) SortInternal(); });