From e44bc57a3da642d24f1e576953cc24b5ea234a15 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 15 Jan 2019 19:15:52 +0900 Subject: [PATCH] Fix minDistanceFromEnd using seconds rather than milliseconds Velocity in stable is defined as distance per SECOND, while lazer defines it as distance per MILLISECOND. --- osu.Game.Rulesets.Osu/Objects/Slider.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 44185fb83a..69da1bef6f 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Osu.Objects if (tickDistance == 0) return; - var minDistanceFromEnd = Velocity * 0.01; + var minDistanceFromEnd = Velocity * 10; var spanCount = this.SpanCount();