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Mark LabelledTimeSignature
as public
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@ -14,7 +14,7 @@ using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Screens.Edit.Timing
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{
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internal class LabelledTimeSignature : LabelledComponent<LabelledTimeSignature.TimeSignatureBox, TimeSignature>
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public class LabelledTimeSignature : LabelledComponent<LabelledTimeSignature.TimeSignatureBox, TimeSignature>
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{
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public LabelledTimeSignature()
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: base(false)
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@ -23,7 +23,7 @@ namespace osu.Game.Screens.Edit.Timing
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protected override TimeSignatureBox CreateComponent() => new TimeSignatureBox();
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internal class TimeSignatureBox : CompositeDrawable, IHasCurrentValue<TimeSignature>
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public class TimeSignatureBox : CompositeDrawable, IHasCurrentValue<TimeSignature>
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{
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private readonly BindableWithCurrent<TimeSignature> current = new BindableWithCurrent<TimeSignature>(TimeSignature.SimpleQuadruple);
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