Merge branch 'master' into no-more-difficulty-control-points-info

This commit is contained in:
Dan Balasescu
2021-10-13 20:17:57 +09:00
committed by GitHub
124 changed files with 2626 additions and 740 deletions

View File

@ -47,10 +47,10 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> ConvertBeatmap(IBeatmap original, CancellationToken cancellationToken)
{
if (!(original.Difficulty is TaikoMutliplierAppliedDifficulty))
if (!(original.Difficulty is TaikoMultiplierAppliedDifficulty))
{
// Rewrite the beatmap info to add the slider velocity multiplier
original.Difficulty = new TaikoMutliplierAppliedDifficulty(original.Difficulty);
original.Difficulty = new TaikoMultiplierAppliedDifficulty(original.Difficulty);
}
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
@ -191,15 +191,15 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
private class TaikoMutliplierAppliedDifficulty : BeatmapDifficulty
private class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty
{
public TaikoMutliplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty)
public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty)
{
CopyFrom(difficulty);
}
[UsedImplicitly]
public TaikoMutliplierAppliedDifficulty()
public TaikoMultiplierAppliedDifficulty()
{
}
@ -208,14 +208,14 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
public override void CopyTo(BeatmapDifficulty other)
{
base.CopyTo(other);
if (!(other is TaikoMutliplierAppliedDifficulty))
if (!(other is TaikoMultiplierAppliedDifficulty))
SliderMultiplier /= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
}
public override void CopyFrom(IBeatmapDifficultyInfo other)
{
base.CopyFrom(other);
if (!(other is TaikoMutliplierAppliedDifficulty))
if (!(other is TaikoMultiplierAppliedDifficulty))
SliderMultiplier *= LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
}