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Merge branch 'master' into no-more-difficulty-control-points-info
This commit is contained in:
@ -6,6 +6,7 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -18,16 +19,19 @@ namespace osu.Game.Tests.Visual.Audio
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{
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public class TestSceneAudioFilter : OsuTestScene
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{
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private OsuSpriteText lowpassText;
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private AudioFilter lowpassFilter;
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private OsuSpriteText lowPassText;
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private AudioFilter lowPassFilter;
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private OsuSpriteText highpassText;
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private AudioFilter highpassFilter;
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private OsuSpriteText highPassText;
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private AudioFilter highPassFilter;
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private Track track;
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private WaveformTestBeatmap beatmap;
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private OsuSliderBar<int> lowPassSlider;
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private OsuSliderBar<int> highPassSlider;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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@ -38,53 +42,89 @@ namespace osu.Game.Tests.Visual.Audio
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{
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Children = new Drawable[]
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{
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lowpassFilter = new AudioFilter(audio.TrackMixer),
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highpassFilter = new AudioFilter(audio.TrackMixer, BQFType.HighPass),
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lowpassText = new OsuSpriteText
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lowPassFilter = new AudioFilter(audio.TrackMixer),
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highPassFilter = new AudioFilter(audio.TrackMixer, BQFType.HighPass),
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lowPassText = new OsuSpriteText
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{
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Padding = new MarginPadding(20),
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Text = $"Low Pass: {lowpassFilter.Cutoff.Value}hz",
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Text = $"Low Pass: {lowPassFilter.Cutoff}hz",
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Font = new FontUsage(size: 40)
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},
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new OsuSliderBar<int>
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lowPassSlider = new OsuSliderBar<int>
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{
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Width = 500,
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Height = 50,
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Padding = new MarginPadding(20),
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Current = { BindTarget = lowpassFilter.Cutoff }
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Current = new BindableInt
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{
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MinValue = 0,
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MaxValue = AudioFilter.MAX_LOWPASS_CUTOFF,
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}
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},
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highpassText = new OsuSpriteText
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highPassText = new OsuSpriteText
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{
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Padding = new MarginPadding(20),
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Text = $"High Pass: {highpassFilter.Cutoff.Value}hz",
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Text = $"High Pass: {highPassFilter.Cutoff}hz",
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Font = new FontUsage(size: 40)
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},
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new OsuSliderBar<int>
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highPassSlider = new OsuSliderBar<int>
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{
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Width = 500,
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Height = 50,
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Padding = new MarginPadding(20),
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Current = { BindTarget = highpassFilter.Cutoff }
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Current = new BindableInt
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{
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MinValue = 0,
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MaxValue = AudioFilter.MAX_LOWPASS_CUTOFF,
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}
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}
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}
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});
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lowpassFilter.Cutoff.ValueChanged += e => lowpassText.Text = $"Low Pass: {e.NewValue}hz";
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highpassFilter.Cutoff.ValueChanged += e => highpassText.Text = $"High Pass: {e.NewValue}hz";
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lowPassSlider.Current.ValueChanged += e =>
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{
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lowPassText.Text = $"Low Pass: {e.NewValue}hz";
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lowPassFilter.Cutoff = e.NewValue;
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};
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highPassSlider.Current.ValueChanged += e =>
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{
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highPassText.Text = $"High Pass: {e.NewValue}hz";
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highPassFilter.Cutoff = e.NewValue;
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};
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}
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#region Overrides of Drawable
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protected override void Update()
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{
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base.Update();
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highPassSlider.Current.Value = highPassFilter.Cutoff;
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lowPassSlider.Current.Value = lowPassFilter.Cutoff;
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}
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#endregion
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Play Track", () => track.Start());
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AddStep("Reset filters", () =>
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{
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lowPassFilter.Cutoff = AudioFilter.MAX_LOWPASS_CUTOFF;
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highPassFilter.Cutoff = 0;
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});
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waitTrackPlay();
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}
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[Test]
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public void TestLowPass()
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public void TestLowPassSweep()
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{
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AddStep("Filter Sweep", () =>
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{
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lowpassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF).Then()
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lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF).Then()
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.CutoffTo(0, 2000, Easing.OutCubic);
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});
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@ -92,7 +132,7 @@ namespace osu.Game.Tests.Visual.Audio
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AddStep("Filter Sweep (reverse)", () =>
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{
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lowpassFilter.CutoffTo(0).Then()
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lowPassFilter.CutoffTo(0).Then()
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.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, 2000, Easing.InCubic);
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});
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@ -101,11 +141,11 @@ namespace osu.Game.Tests.Visual.Audio
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}
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[Test]
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public void TestHighPass()
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public void TestHighPassSweep()
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{
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AddStep("Filter Sweep", () =>
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{
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highpassFilter.CutoffTo(0).Then()
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highPassFilter.CutoffTo(0).Then()
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.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, 2000, Easing.InCubic);
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});
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@ -113,7 +153,7 @@ namespace osu.Game.Tests.Visual.Audio
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AddStep("Filter Sweep (reverse)", () =>
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{
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highpassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF).Then()
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highPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF).Then()
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.CutoffTo(0, 2000, Easing.OutCubic);
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});
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|
@ -32,6 +32,8 @@ namespace osu.Game.Tests.Visual.Editing
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AddUntilStep("wait for editor load", () => editor != null);
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AddStep("Set overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty = 7);
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AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
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AddStep("Enter compose mode", () => InputManager.Key(Key.F1));
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@ -41,11 +43,11 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
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AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left));
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AddStep("Save and exit", () =>
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{
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InputManager.Keys(PlatformAction.Save);
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InputManager.Key(Key.Escape);
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});
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AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
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AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
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AddStep("Exit", () => InputManager.Key(Key.Escape));
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AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
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@ -57,6 +59,7 @@ namespace osu.Game.Tests.Visual.Editing
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AddUntilStep("Wait for editor load", () => editor != null);
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AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
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AddAssert("Beatmap has correct overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty == 7);
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}
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}
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}
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|
@ -103,6 +103,30 @@ namespace osu.Game.Tests.Visual.Gameplay
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checkFrameCount(0);
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}
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[Test]
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public void TestRatePreservedWhenTimeNotProgressing()
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{
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AddStep("set manual clock rate", () => manualClock.Rate = 1);
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seekManualTo(5000);
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createStabilityContainer();
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checkRate(1);
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seekManualTo(10000);
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checkRate(1);
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AddWaitStep("wait some", 3);
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checkRate(1);
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seekManualTo(5000);
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checkRate(-1);
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AddWaitStep("wait some", 3);
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checkRate(-1);
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seekManualTo(10000);
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checkRate(1);
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}
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private const int max_frames_catchup = 50;
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private void createStabilityContainer(double gameplayStartTime = double.MinValue) => AddStep("create container", () =>
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@ -116,6 +140,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void checkFrameCount(int frames) =>
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AddAssert($"elapsed frames is {frames}", () => consumer.ElapsedFrames == frames);
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private void checkRate(double rate) =>
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AddAssert($"clock rate is {rate}", () => consumer.Clock.Rate == rate);
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public class ClockConsumingChild : CompositeDrawable
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{
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private readonly OsuSpriteText text;
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|
@ -90,8 +90,12 @@ namespace osu.Game.Tests.Visual.Gameplay
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CreateTest(() =>
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{
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AddStep("fail on first judgement", () => currentFailConditions = (_, __) => true);
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AddStep("set storyboard duration to 1.3s", () => currentStoryboardDuration = 1300);
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// Fail occurs at 164ms with the provided beatmap.
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// Fail animation runs for 2.5s realtime but the gameplay time change is *variable* due to the frequency transform being applied, so we need a bit of lenience.
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AddStep("set storyboard duration to 0.6s", () => currentStoryboardDuration = 600);
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});
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AddUntilStep("wait for fail", () => Player.HasFailed);
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AddUntilStep("storyboard ends", () => Player.GameplayClockContainer.GameplayClock.CurrentTime >= currentStoryboardDuration);
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AddUntilStep("wait for fail overlay", () => Player.FailOverlay.State.Value == Visibility.Visible);
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|
31
osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs
Normal file
31
osu.Game.Tests/Visual/Navigation/TestSceneStartupImport.cs
Normal file
@ -0,0 +1,31 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
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using NUnit.Framework;
|
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Tests.Resources;
|
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|
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namespace osu.Game.Tests.Visual.Navigation
|
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{
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public class TestSceneStartupImport : OsuGameTestScene
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{
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private string importFilename;
|
||||
|
||||
protected override TestOsuGame CreateTestGame() => new TestOsuGame(LocalStorage, API, new[] { importFilename });
|
||||
|
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public override void SetUpSteps()
|
||||
{
|
||||
AddStep("Prepare import beatmap", () => importFilename = TestResources.GetTestBeatmapForImport());
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||||
|
||||
base.SetUpSteps();
|
||||
}
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||||
|
||||
[Test]
|
||||
public void TestImportCreatedNotification()
|
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{
|
||||
AddUntilStep("Import notification was presented", () => Game.Notifications.ChildrenOfType<ImportProgressNotification>().Count() == 1);
|
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}
|
||||
}
|
||||
}
|
@ -32,12 +32,14 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
private TestResultsScreen resultsScreen;
|
||||
private int currentScoreId;
|
||||
private bool requestComplete;
|
||||
private int totalCount;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
currentScoreId = 0;
|
||||
requestComplete = false;
|
||||
totalCount = 0;
|
||||
bindHandler();
|
||||
});
|
||||
|
||||
@ -53,7 +55,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
|
||||
}
|
||||
@ -62,7 +63,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public void TestShowNullUserScore()
|
||||
{
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
|
||||
}
|
||||
@ -79,7 +79,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
|
||||
@ -91,7 +90,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddStep("bind delayed handler", () => bindHandler(true));
|
||||
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
|
||||
}
|
||||
@ -100,7 +98,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public void TestFetchWhenScrolledToTheRight()
|
||||
{
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
AddStep("bind delayed handler", () => bindHandler(true));
|
||||
|
||||
@ -131,7 +128,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddStep("bind delayed handler", () => bindHandler(true));
|
||||
|
||||
@ -161,13 +157,15 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
}));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => resultsScreen.ChildrenOfType<ScorePanelList>().FirstOrDefault()?.AllPanelsVisible == true);
|
||||
waitForDisplay();
|
||||
}
|
||||
|
||||
private void waitForDisplay()
|
||||
{
|
||||
AddUntilStep("wait for request to complete", () => requestComplete);
|
||||
AddUntilStep("wait for panels to be visible", () => resultsScreen.ChildrenOfType<ScorePanelList>().FirstOrDefault()?.AllPanelsVisible == true);
|
||||
AddUntilStep("wait for load to complete", () =>
|
||||
requestComplete
|
||||
&& resultsScreen.ScorePanelList.GetScorePanels().Count() == totalCount
|
||||
&& resultsScreen.ScorePanelList.AllPanelsVisible);
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
@ -203,6 +201,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
triggerFail(s);
|
||||
else
|
||||
triggerSuccess(s, createUserResponse(userScore));
|
||||
|
||||
break;
|
||||
|
||||
case IndexPlaylistScoresRequest i:
|
||||
@ -248,6 +247,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
}
|
||||
};
|
||||
|
||||
totalCount++;
|
||||
|
||||
for (int i = 1; i <= scores_per_result; i++)
|
||||
{
|
||||
multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore
|
||||
@ -285,6 +286,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
},
|
||||
Statistics = userScore.Statistics
|
||||
});
|
||||
|
||||
totalCount += 2;
|
||||
}
|
||||
|
||||
addCursor(multiplayerUserScore.ScoresAround.Lower);
|
||||
@ -325,6 +328,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{ HitResult.Great, 300 }
|
||||
}
|
||||
});
|
||||
|
||||
totalCount++;
|
||||
}
|
||||
|
||||
addCursor(result);
|
||||
|
@ -53,7 +53,11 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
};
|
||||
|
||||
[SettingSource("Sample string", "Change something for a mod")]
|
||||
public Bindable<string> StringBindable { get; } = new Bindable<string>();
|
||||
public Bindable<string> StringBindable { get; } = new Bindable<string>
|
||||
{
|
||||
Default = string.Empty,
|
||||
Value = "Sample text"
|
||||
};
|
||||
}
|
||||
|
||||
private enum TestEnum
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
@ -21,6 +22,9 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
private TestTabletHandler tabletHandler;
|
||||
private TabletSettings settings;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
|
@ -142,6 +142,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||
|
||||
AddUntilStep("wait for beatmaps to load", () => songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>().Any());
|
||||
|
||||
AddStep("select next and enter", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
||||
@ -599,10 +601,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
});
|
||||
|
||||
FilterableDifficultyIcon difficultyIcon = null;
|
||||
AddStep("Find an icon", () =>
|
||||
AddUntilStep("Find an icon", () =>
|
||||
{
|
||||
difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
|
||||
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
|
||||
return (difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
|
||||
.FirstOrDefault(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex())) != null;
|
||||
});
|
||||
|
||||
AddStep("Click on a difficulty", () =>
|
||||
@ -765,10 +767,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
});
|
||||
|
||||
FilterableGroupedDifficultyIcon groupIcon = null;
|
||||
AddStep("Find group icon for different ruleset", () =>
|
||||
AddUntilStep("Find group icon for different ruleset", () =>
|
||||
{
|
||||
groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
|
||||
.First(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3);
|
||||
return (groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
|
||||
.FirstOrDefault(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3)) != null;
|
||||
});
|
||||
|
||||
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
|
||||
|
@ -163,7 +163,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
|
||||
AddUntilStep("wait for fetch", () => leaderboard.Scores != null);
|
||||
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scoreBeingDeleted.OnlineScoreID));
|
||||
}
|
||||
|
||||
@ -171,6 +170,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void TestDeleteViaDatabase()
|
||||
{
|
||||
AddStep("delete top score", () => scoreManager.Delete(importedScores[0]));
|
||||
AddUntilStep("wait for fetch", () => leaderboard.Scores != null);
|
||||
AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != importedScores[0].OnlineScoreID));
|
||||
}
|
||||
}
|
||||
|
@ -36,9 +36,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep(@"Add DoubleTime", () => changeMods(doubleTimeMod));
|
||||
AddAssert(@"Check DoubleTime multiplier", () => assertModsMultiplier(doubleTimeMod));
|
||||
|
||||
var mutlipleIncrementMods = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModHardRock() };
|
||||
AddStep(@"Add multiple Mods", () => changeMods(mutlipleIncrementMods));
|
||||
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(mutlipleIncrementMods));
|
||||
var multipleIncrementMods = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModHardRock() };
|
||||
AddStep(@"Add multiple Mods", () => changeMods(multipleIncrementMods));
|
||||
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleIncrementMods));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneRoundedButton : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
RoundedButton button = null;
|
||||
|
||||
AddStep("create button", () => Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Colour4.DarkGray
|
||||
},
|
||||
button = new RoundedButton
|
||||
{
|
||||
Width = 400,
|
||||
Text = "Test button",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Action = () => { }
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddToggleStep("toggle disabled", disabled => button.Action = disabled ? (Action)null : () => { });
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user