diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs index b3a68269f7..2427812ecd 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs @@ -14,7 +14,6 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.Legacy; using osu.Game.Utils; diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index e8eb197186..247cf94f59 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -8,7 +8,6 @@ using osu.Game.Rulesets.Objects.Types; using System.Collections.Generic; using osu.Game.Rulesets.Objects; using System.Linq; -using System.Text.Json.Serialization; using System.Threading; using Newtonsoft.Json; using osu.Framework.Bindables; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs index 1c36bec53e..c2106e0598 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectBlueprint.cs @@ -120,11 +120,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline if (item is IHasSliderVelocity) { AddInternal(new DifficultyPointPiece(Item) - { - Anchor = Anchor.TopLeft, - Origin = Anchor.BottomCentre - } - ); + { + Anchor = Anchor.TopLeft, + Origin = Anchor.BottomCentre + }); } }