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Add popovers to adjust SV and samples from the timeline
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@ -212,7 +212,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (Item.DifficultyControlPoint != null && Item is IHasDistance)
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{
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AddInternal(difficultyOverrideDisplay = new DifficultyPointPiece(Item.DifficultyControlPoint)
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AddInternal(difficultyOverrideDisplay = new DifficultyPointPiece(Item)
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.BottomCentre
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