From e4fb5a01c93ce43fc8fd3993b9a1adf50b00a965 Mon Sep 17 00:00:00 2001 From: Xexxar Date: Sun, 26 Sep 2021 21:58:26 +0000 Subject: [PATCH] readded missing aim nerf for low acc --- osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index bf4d92652c..e936fa14d9 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -114,8 +114,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty aimValue *= approachRateBonus; - // Scale the aim value with accuracy _slightly_. - aimValue *= 0.5 + accuracy / 2.0; + // Scale the aim value with accuracy + aimValue *= accuracy; // It is important to also consider accuracy difficulty when doing that. aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;