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Centralise osu! circle radius specification
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
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{
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public const double OBJECT_RADIUS = 64;
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public const float OBJECT_RADIUS = 64;
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public double TimePreempt = 600;
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public double TimeFadeIn = 400;
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