Centralise osu! circle radius specification

This commit is contained in:
Dean Herbert
2019-07-18 15:59:22 +09:00
parent 38d39be678
commit e50b70d615
9 changed files with 14 additions and 17 deletions

View File

@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{
public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
{
public const double OBJECT_RADIUS = 64;
public const float OBJECT_RADIUS = 64;
public double TimePreempt = 600;
public double TimeFadeIn = 400;