mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into use-normalised-precise-scrolling
This commit is contained in:
@ -5,6 +5,7 @@ using System.Linq;
|
||||
using osu.Framework.Bindables;
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using osu.Game.Graphics;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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using osuTK.Graphics;
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||||
|
||||
namespace osu.Game.Screens.Edit
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@ -100,6 +101,32 @@ namespace osu.Game.Screens.Edit
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}
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}
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||||
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/// <summary>
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||||
/// Get a relative display size for the specified divisor.
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/// </summary>
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/// <param name="beatDivisor">The beat divisor.</param>
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/// <returns>A relative size which can be used to display ticks.</returns>
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public static Vector2 GetSize(int beatDivisor)
|
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{
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switch (beatDivisor)
|
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{
|
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case 1:
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case 2:
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return new Vector2(0.6f, 0.9f);
|
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|
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case 3:
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case 4:
|
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return new Vector2(0.5f, 0.8f);
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|
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case 6:
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case 8:
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return new Vector2(0.4f, 0.7f);
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|
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default:
|
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return new Vector2(0.3f, 0.6f);
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}
|
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}
|
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|
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/// <summary>
|
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/// Retrieves the applicable divisor for a specific beat index.
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/// </summary>
|
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|
70
osu.Game/Screens/Edit/BottomBar.cs
Normal file
70
osu.Game/Screens/Edit/BottomBar.cs
Normal file
@ -0,0 +1,70 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
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using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Graphics.Shapes;
|
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using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
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internal class BottomBar : CompositeDrawable
|
||||
{
|
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public TestGameplayButton TestGameplayButton { get; private set; }
|
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|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, Editor editor)
|
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{
|
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Anchor = Anchor.BottomLeft;
|
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Origin = Anchor.BottomLeft;
|
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|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Height = 60;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, 170),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(GridSizeMode.Absolute, 120),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
new SummaryTimeline { RelativeSizeAxes = Axes.Both },
|
||||
new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
TestGameplayButton = new TestGameplayButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Size = new Vector2(1),
|
||||
Action = editor.TestGameplay,
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -8,20 +8,19 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class BottomBarContainer : Container
|
||||
{
|
||||
private const float corner_radius = 5;
|
||||
private const float contents_padding = 15;
|
||||
|
||||
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
protected readonly IBindable<Track> Track = new Bindable<Track>();
|
||||
|
||||
private readonly Drawable background;
|
||||
protected readonly Drawable Background;
|
||||
private readonly Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
@ -29,11 +28,14 @@ namespace osu.Game.Screens.Edit.Components
|
||||
public BottomBarContainer()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
Background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Transparent,
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -43,12 +45,10 @@ namespace osu.Game.Screens.Edit.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours, EditorClock clock)
|
||||
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock)
|
||||
{
|
||||
Beatmap.BindTo(beatmap);
|
||||
Track.BindTo(clock.Track);
|
||||
|
||||
background.Colour = colours.Gray1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,16 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Menus
|
||||
{
|
||||
@ -24,7 +21,12 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
|
||||
MaskingContainer.CornerRadius = 0;
|
||||
ItemsContainer.Padding = new MarginPadding { Left = 100 };
|
||||
BackgroundColour = Color4Extensions.FromHex("111");
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colourProvider.Background3;
|
||||
}
|
||||
|
||||
protected override Framework.Graphics.UserInterface.Menu CreateSubMenu() => new SubMenu();
|
||||
@ -33,29 +35,26 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
|
||||
private class DrawableEditorBarMenuItem : DrawableOsuMenuItem
|
||||
{
|
||||
private BackgroundBox background;
|
||||
|
||||
public DrawableEditorBarMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
StateChanged += stateChanged;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
ForegroundColour = colours.BlueLight;
|
||||
BackgroundColour = Color4.Transparent;
|
||||
ForegroundColourHover = Color4.White;
|
||||
BackgroundColourHover = colours.Gray3;
|
||||
ForegroundColour = colourProvider.Light3;
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
ForegroundColourHover = colourProvider.Content1;
|
||||
BackgroundColourHover = colourProvider.Background1;
|
||||
}
|
||||
|
||||
public override void SetFlowDirection(Direction direction)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
base.LoadComplete();
|
||||
|
||||
Foreground.Anchor = Anchor.CentreLeft;
|
||||
Foreground.Origin = Anchor.CentreLeft;
|
||||
}
|
||||
|
||||
protected override void UpdateBackgroundColour()
|
||||
@ -74,54 +73,16 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
base.UpdateForegroundColour();
|
||||
}
|
||||
|
||||
private void stateChanged(MenuItemState newState)
|
||||
{
|
||||
if (newState == MenuItemState.Selected)
|
||||
background.Expand();
|
||||
else
|
||||
background.Contract();
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => background = new BackgroundBox();
|
||||
protected override DrawableOsuMenuItem.TextContainer CreateTextContainer() => new TextContainer();
|
||||
|
||||
private new class TextContainer : DrawableOsuMenuItem.TextContainer
|
||||
{
|
||||
public TextContainer()
|
||||
{
|
||||
NormalText.Font = NormalText.Font.With(size: 14);
|
||||
BoldText.Font = BoldText.Font.With(size: 14);
|
||||
NormalText.Margin = BoldText.Margin = new MarginPadding { Horizontal = 10, Vertical = MARGIN_VERTICAL };
|
||||
NormalText.Font = OsuFont.TorusAlternate;
|
||||
BoldText.Font = OsuFont.TorusAlternate.With(weight: FontWeight.Bold);
|
||||
}
|
||||
}
|
||||
|
||||
private class BackgroundBox : CompositeDrawable
|
||||
{
|
||||
private readonly Container innerBackground;
|
||||
|
||||
public BackgroundBox()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
InternalChild = innerBackground = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 4,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Expands the background such that it doesn't show the bottom corners.
|
||||
/// </summary>
|
||||
public void Expand() => innerBackground.Height = 2;
|
||||
|
||||
/// <summary>
|
||||
/// Contracts the background such that it shows the bottom corners.
|
||||
/// </summary>
|
||||
public void Contract() => innerBackground.Height = 1;
|
||||
}
|
||||
}
|
||||
|
||||
private class SubMenu : OsuMenu
|
||||
@ -129,14 +90,15 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
public SubMenu()
|
||||
: base(Direction.Vertical)
|
||||
{
|
||||
OriginPosition = new Vector2(5, 1);
|
||||
ItemsContainer.Padding = new MarginPadding { Top = 5, Bottom = 5 };
|
||||
ItemsContainer.Padding = new MarginPadding();
|
||||
|
||||
MaskingContainer.CornerRadius = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colours.Gray3;
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
}
|
||||
|
||||
protected override Framework.Graphics.UserInterface.Menu CreateSubMenu() => new SubMenu();
|
||||
@ -147,9 +109,47 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
{
|
||||
case EditorMenuItemSpacer spacer:
|
||||
return new DrawableSpacer(spacer);
|
||||
|
||||
case StatefulMenuItem stateful:
|
||||
return new EditorStatefulMenuItem(stateful);
|
||||
|
||||
default:
|
||||
return new EditorMenuItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
private class EditorStatefulMenuItem : DrawableStatefulMenuItem
|
||||
{
|
||||
public EditorStatefulMenuItem(StatefulMenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
}
|
||||
|
||||
return base.CreateDrawableMenuItem(item);
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
BackgroundColourHover = colourProvider.Background1;
|
||||
|
||||
Foreground.Padding = new MarginPadding { Vertical = 2 };
|
||||
}
|
||||
}
|
||||
|
||||
private class EditorMenuItem : DrawableOsuMenuItem
|
||||
{
|
||||
public EditorMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
BackgroundColourHover = colourProvider.Background1;
|
||||
|
||||
Foreground.Padding = new MarginPadding { Vertical = 2 };
|
||||
}
|
||||
}
|
||||
|
||||
private class DrawableSpacer : DrawableOsuMenuItem
|
||||
@ -157,6 +157,7 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
public DrawableSpacer(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
Scale = new Vector2(1, 0.3f);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => true;
|
||||
|
@ -2,42 +2,38 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Menus
|
||||
{
|
||||
public class ScreenSelectionTabControl : OsuTabControl<EditorScreenMode>
|
||||
public class EditorScreenSwitcherControl : OsuTabControl<EditorScreenMode>
|
||||
{
|
||||
public ScreenSelectionTabControl()
|
||||
public EditorScreenSwitcherControl()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
TabContainer.RelativeSizeAxes &= ~Axes.X;
|
||||
TabContainer.AutoSizeAxes = Axes.X;
|
||||
TabContainer.Padding = new MarginPadding();
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Colour = Color4.White.Opacity(0.2f),
|
||||
});
|
||||
TabContainer.Padding = new MarginPadding(10);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AccentColour = colours.Yellow;
|
||||
AccentColour = colourProvider.Light3;
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background2,
|
||||
});
|
||||
}
|
||||
|
||||
protected override Dropdown<EditorScreenMode> CreateDropdown() => null;
|
||||
@ -54,6 +50,15 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
Text.Margin = new MarginPadding();
|
||||
Text.Anchor = Anchor.CentreLeft;
|
||||
Text.Origin = Anchor.CentreLeft;
|
||||
|
||||
Text.Font = OsuFont.TorusAlternate;
|
||||
|
||||
Bar.Expire();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnActivated()
|
@ -16,6 +16,7 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
@ -155,10 +156,10 @@ namespace osu.Game.Screens.Edit.Components
|
||||
private Color4 normalColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
text.Colour = normalColour = colours.YellowDarker;
|
||||
textBold.Colour = hoveredColour = colours.Yellow;
|
||||
text.Colour = normalColour = colourProvider.Light3;
|
||||
textBold.Colour = hoveredColour = colourProvider.Content1;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
|
@ -6,28 +6,43 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
public class TimeInfoContainer : BottomBarContainer
|
||||
{
|
||||
private readonly OsuSpriteText trackTimer;
|
||||
private OsuSpriteText trackTimer;
|
||||
private OsuSpriteText bpm;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; }
|
||||
|
||||
public TimeInfoContainer()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||
{
|
||||
Background.Colour = colourProvider.Background5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
trackTimer = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
// intentionally fudged centre to avoid movement of the number portion when
|
||||
// going negative.
|
||||
X = -35,
|
||||
Font = OsuFont.GetFont(size: 25, fixedWidth: true),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Spacing = new Vector2(-2, 0),
|
||||
Font = OsuFont.Torus.With(size: 36, fixedWidth: true, weight: FontWeight.Light),
|
||||
Y = -10,
|
||||
},
|
||||
bpm = new OsuSpriteText
|
||||
{
|
||||
Colour = colours.Orange1,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Font = OsuFont.Torus.With(size: 18, weight: FontWeight.SemiBold),
|
||||
Position = new Vector2(2, 5),
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -36,6 +51,7 @@ namespace osu.Game.Screens.Edit.Components
|
||||
{
|
||||
base.Update();
|
||||
trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
|
||||
bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
{
|
||||
@ -17,8 +17,10 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
public class SummaryTimeline : BottomBarContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Background.Colour = colourProvider.Background6;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new MarkerPart { RelativeSizeAxes = Axes.Both },
|
||||
@ -41,7 +43,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
{
|
||||
Name = "centre line",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray5,
|
||||
Colour = colourProvider.Background2,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||
BackgroundColour = colours.Orange1;
|
||||
SpriteText.Colour = colourProvider.Background6;
|
||||
|
||||
Content.CornerRadius = 0;
|
||||
|
||||
Text = "Test!";
|
||||
}
|
||||
}
|
||||
|
@ -8,9 +8,7 @@ using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -22,6 +20,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
@ -38,18 +37,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Gray Background",
|
||||
Name = "Main background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray4
|
||||
Colour = colourProvider.Background3,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
@ -65,9 +63,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Black Background",
|
||||
Name = "Tick area background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black
|
||||
Colour = colourProvider.Background5,
|
||||
},
|
||||
new TickSliderBar(beatDivisor)
|
||||
{
|
||||
@ -86,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray4
|
||||
Colour = colourProvider.Background3
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -139,11 +137,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray4
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -402,15 +395,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
ClearInternal();
|
||||
CurrentNumber.ValueChanged -= moveMarker;
|
||||
|
||||
foreach (int t in beatDivisor.ValidDivisors.Value.Presets)
|
||||
foreach (int divisor in beatDivisor.ValidDivisors.Value.Presets)
|
||||
{
|
||||
AddInternal(new Tick
|
||||
AddInternal(new Tick(divisor)
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Colour = BindableBeatDivisor.GetColourFor(t, colours),
|
||||
X = getMappedPosition(t)
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = BindableBeatDivisor.GetColourFor(divisor, colours),
|
||||
X = getMappedPosition(divisor),
|
||||
});
|
||||
}
|
||||
|
||||
@ -422,7 +415,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private void moveMarker(ValueChangedEvent<int> divisor)
|
||||
{
|
||||
marker.MoveToX(getMappedPosition(divisor.NewValue), 100, Easing.OutQuint);
|
||||
marker.Flash();
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
@ -453,6 +445,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
marker.Active = true;
|
||||
handleMouseInput(e.ScreenSpaceMousePosition);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
@ -489,52 +482,36 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (beatDivisor.ValidDivisors.Value.Presets.Last() - 1), 0.90f);
|
||||
|
||||
private class Tick : CompositeDrawable
|
||||
private class Tick : Circle
|
||||
{
|
||||
public Tick()
|
||||
public Tick(int divisor)
|
||||
{
|
||||
Size = new Vector2(2.5f, 10);
|
||||
|
||||
Size = new Vector2(6f, 12) * BindableBeatDivisor.GetSize(divisor);
|
||||
InternalChild = new Box { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
CornerRadius = 0.5f;
|
||||
Masking = true;
|
||||
}
|
||||
}
|
||||
|
||||
private class Marker : CompositeDrawable
|
||||
{
|
||||
private Color4 defaultColour;
|
||||
|
||||
private const float size = 7;
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Colour = defaultColour = colours.Gray4;
|
||||
Anchor = Anchor.TopLeft;
|
||||
Origin = Anchor.TopCentre;
|
||||
Colour = colourProvider.Background3;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Size = new Vector2(8, 6.5f);
|
||||
|
||||
Width = size;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
RelativePositionAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
new Triangle
|
||||
{
|
||||
Width = 2,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.2f), Color4.White),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
new EquilateralTriangle
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Height = size,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
EdgeSmoothness = new Vector2(1),
|
||||
Colour = Color4.White,
|
||||
}
|
||||
@ -548,22 +525,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
get => active;
|
||||
set
|
||||
{
|
||||
this.FadeColour(value ? Color4.White : defaultColour, 500, Easing.OutQuint);
|
||||
this.FadeColour(value ? colourProvider.Background1 : colourProvider.Background3, 500, Easing.OutQuint);
|
||||
active = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Flash()
|
||||
{
|
||||
bool wasActive = active;
|
||||
|
||||
Active = true;
|
||||
|
||||
if (wasActive) return;
|
||||
|
||||
using (BeginDelayedSequence(50))
|
||||
Active = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -163,10 +163,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
WaveformVisible.BindValueChanged(_ => updateWaveformOpacity());
|
||||
waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
|
||||
|
||||
WaveformVisible.ValueChanged += _ => updateWaveformOpacity();
|
||||
TicksVisible.ValueChanged += visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint);
|
||||
TicksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
|
||||
|
||||
ControlPointsVisible.BindValueChanged(visible =>
|
||||
{
|
||||
if (visible.NewValue)
|
||||
|
@ -2,12 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
@ -27,10 +27,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
OsuCheckbox waveformCheckbox;
|
||||
OsuCheckbox controlPointsCheckbox;
|
||||
@ -41,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("111")
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
@ -55,12 +54,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Name = @"Toggle controls",
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("222")
|
||||
Colour = colourProvider.Background2,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -94,12 +94,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Name = @"Zoom controls",
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("333")
|
||||
Colour = colourProvider.Background3,
|
||||
},
|
||||
new Container<TimelineButton>
|
||||
{
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
@ -132,10 +133,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
// even though "bar lines" take up the full vertical space, we render them in two pieces because it allows for less anchor/origin churn.
|
||||
|
||||
Vector2 size = Vector2.One;
|
||||
|
||||
if (indexInBar != 1)
|
||||
size = BindableBeatDivisor.GetSize(divisor);
|
||||
|
||||
var line = getNextUsableLine();
|
||||
line.X = xPos;
|
||||
line.Width = PointVisualisation.MAX_WIDTH * getWidth(indexInBar, divisor);
|
||||
line.Height = 0.9f * getHeight(indexInBar, divisor);
|
||||
line.Width = PointVisualisation.MAX_WIDTH * size.X;
|
||||
line.Height = 0.9f * size.Y;
|
||||
line.Colour = colour;
|
||||
}
|
||||
|
||||
@ -170,54 +176,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
private static float getWidth(int indexInBar, int divisor)
|
||||
{
|
||||
if (indexInBar == 0)
|
||||
return 1;
|
||||
|
||||
switch (divisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return 0.6f;
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return 0.5f;
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return 0.4f;
|
||||
|
||||
default:
|
||||
return 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
private static float getHeight(int indexInBar, int divisor)
|
||||
{
|
||||
if (indexInBar == 0)
|
||||
return 1;
|
||||
|
||||
switch (divisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return 0.9f;
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return 0.8f;
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return 0.7f;
|
||||
|
||||
default:
|
||||
return 0.6f;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@ -26,7 +25,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
@ -37,9 +35,7 @@ using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
using osu.Game.Screens.Edit.Design;
|
||||
using osu.Game.Screens.Edit.GameplayTest;
|
||||
@ -48,7 +44,6 @@ using osu.Game.Screens.Edit.Timing;
|
||||
using osu.Game.Screens.Edit.Verify;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -119,13 +114,13 @@ namespace osu.Game.Screens.Edit
|
||||
private IBeatmap playableBeatmap;
|
||||
private EditorBeatmap editorBeatmap;
|
||||
|
||||
private BottomBar bottomBar;
|
||||
|
||||
[CanBeNull] // Should be non-null once it can support custom rulesets.
|
||||
private EditorChangeHandler changeHandler;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
|
||||
private TestGameplayButton testGameplayButton;
|
||||
|
||||
private bool isNewBeatmap;
|
||||
|
||||
protected override UserActivity InitialActivity => new UserActivity.Editing(Beatmap.Value.BeatmapInfo);
|
||||
@ -140,7 +135,7 @@ namespace osu.Game.Screens.Edit
|
||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public Editor(EditorLoader loader = null)
|
||||
{
|
||||
@ -148,7 +143,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, OsuConfigManager config)
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
var loadableBeatmap = Beatmap.Value;
|
||||
|
||||
@ -226,7 +221,7 @@ namespace osu.Game.Screens.Edit
|
||||
AddInternal(new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
@ -278,7 +273,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
},
|
||||
new ScreenSelectionTabControl
|
||||
new EditorScreenSwitcherControl
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
@ -287,67 +282,7 @@ namespace osu.Game.Screens.Edit
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Bottom bar",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 60,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray2
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Vertical = 5, Horizontal = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 220),
|
||||
new Dimension(GridSizeMode.Absolute, 120),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Child = new TimeInfoContainer { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
new SummaryTimeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Child = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
testGameplayButton = new TestGameplayButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Size = new Vector2(1),
|
||||
Action = testGameplay
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
bottomBar = new BottomBar(),
|
||||
}
|
||||
});
|
||||
|
||||
@ -392,6 +327,24 @@ namespace osu.Game.Screens.Edit
|
||||
Clipboard.Content.Value = state.ClipboardContent;
|
||||
});
|
||||
|
||||
public void TestGameplay()
|
||||
{
|
||||
if (HasUnsavedChanges)
|
||||
{
|
||||
dialogOverlay.Push(new SaveBeforeGameplayTestDialog(() =>
|
||||
{
|
||||
Save();
|
||||
pushEditorPlayer();
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
pushEditorPlayer();
|
||||
}
|
||||
|
||||
void pushEditorPlayer() => this.Push(new EditorPlayerLoader(this));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves the currently edited beatmap.
|
||||
/// </summary>
|
||||
@ -589,7 +542,7 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorTestGameplay:
|
||||
testGameplayButton.TriggerClick();
|
||||
bottomBar.TestGameplayButton.TriggerClick();
|
||||
return true;
|
||||
|
||||
default:
|
||||
@ -777,6 +730,7 @@ namespace osu.Game.Screens.Edit
|
||||
if ((currentScreen = screenContainer.SingleOrDefault(s => s.Type == e.NewValue)) != null)
|
||||
{
|
||||
screenContainer.ChangeChildDepth(currentScreen, lastScreen?.Depth + 1 ?? 0);
|
||||
|
||||
currentScreen.Show();
|
||||
return;
|
||||
}
|
||||
@ -934,24 +888,6 @@ namespace osu.Game.Screens.Edit
|
||||
loader?.CancelPendingDifficultySwitch();
|
||||
}
|
||||
|
||||
private void testGameplay()
|
||||
{
|
||||
if (HasUnsavedChanges)
|
||||
{
|
||||
dialogOverlay.Push(new SaveBeforeGameplayTestDialog(() =>
|
||||
{
|
||||
Save();
|
||||
pushEditorPlayer();
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
pushEditorPlayer();
|
||||
}
|
||||
|
||||
void pushEditorPlayer() => this.Push(new EditorPlayerLoader(this));
|
||||
}
|
||||
|
||||
public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
|
||||
|
||||
public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
|
||||
|
@ -1,53 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class EditorRoundedScreen : EditorScreen
|
||||
{
|
||||
public const int HORIZONTAL_PADDING = 100;
|
||||
|
||||
private Container roundedContent;
|
||||
|
||||
protected override Container<Drawable> Content => roundedContent;
|
||||
|
||||
public EditorRoundedScreen(EditorScreenMode mode)
|
||||
: base(mode)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
base.Content.Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(50),
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colourProvider.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
roundedContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
Colour = colours.Background6,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
@ -33,6 +34,8 @@ namespace osu.Game.Screens.Edit
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Spacing = new Vector2(10),
|
||||
Children = CreateSections()
|
||||
},
|
||||
}
|
||||
|
@ -33,17 +33,9 @@ namespace osu.Game.Screens.Edit
|
||||
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.ScaleTo(1f, 200, Easing.OutQuint)
|
||||
.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.ScaleTo(0.98f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
|
||||
#region Clipboard operations
|
||||
|
||||
|
@ -3,21 +3,19 @@
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public abstract class EditorScreenWithTimeline : EditorScreen
|
||||
{
|
||||
private const float vertical_margins = 10;
|
||||
private const float horizontal_margins = 20;
|
||||
private const float padding = 10;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
@ -33,7 +31,7 @@ namespace osu.Game.Screens.Edit
|
||||
private LoadingSpinner spinner;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] BindableBeatDivisor beatDivisor)
|
||||
private void load(OverlayColourProvider colourProvider, [CanBeNull] BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
if (beatDivisor != null)
|
||||
this.beatDivisor.BindTo(beatDivisor);
|
||||
@ -60,14 +58,14 @@ namespace osu.Game.Screens.Edit
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Timeline content",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
||||
Padding = new MarginPadding { Horizontal = padding, Top = padding },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -106,12 +104,6 @@ namespace osu.Game.Screens.Edit
|
||||
Name = "Main content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = horizontal_margins,
|
||||
Top = vertical_margins,
|
||||
Bottom = vertical_margins
|
||||
},
|
||||
Child = spinner = new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
@ -133,18 +125,10 @@ namespace osu.Game.Screens.Edit
|
||||
mainContent.Add(content);
|
||||
content.FadeInFromZero(300, Easing.OutQuint);
|
||||
|
||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), t =>
|
||||
{
|
||||
timelineContainer.Add(t);
|
||||
OnTimelineLoaded(t);
|
||||
});
|
||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), timelineContainer.Add);
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual void OnTimelineLoaded(TimelineArea timelineArea)
|
||||
{
|
||||
}
|
||||
|
||||
protected abstract Drawable CreateMainContent();
|
||||
|
||||
protected virtual Drawable CreateTimelineContent() => new Container();
|
||||
|
@ -4,11 +4,13 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
public class SetupScreen : EditorRoundedScreen
|
||||
public class SetupScreen : EditorScreen
|
||||
{
|
||||
[Cached]
|
||||
private SectionsContainer<SetupSection> sections { get; } = new SetupScreenSectionsContainer();
|
||||
@ -22,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(EditorBeatmap beatmap)
|
||||
private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider)
|
||||
{
|
||||
var sectionsEnumerable = new List<SetupSection>
|
||||
{
|
||||
@ -37,6 +39,12 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
if (rulesetSpecificSection != null)
|
||||
sectionsEnumerable.Add(rulesetSpecificSection);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
Colour = colourProvider.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
Add(sections.With(s =>
|
||||
{
|
||||
s.RelativeSizeAxes = Axes.Both;
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
|
||||
public SetupScreenTabControl()
|
||||
{
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = 100 };
|
||||
|
||||
AddInternal(background = new Box
|
||||
{
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 10,
|
||||
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
||||
Horizontal = 100
|
||||
};
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
private LabelledTextBox textBox;
|
||||
|
||||
private TriangleButton button;
|
||||
private OsuButton button;
|
||||
|
||||
[Resolved]
|
||||
protected Bindable<ControlPointGroup> SelectedGroup { get; private set; }
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
Label = "Time"
|
||||
},
|
||||
button = new TriangleButton
|
||||
button = new RoundedButton
|
||||
{
|
||||
Text = "Use current time",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -44,9 +44,15 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -69,11 +75,6 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Flow = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
@ -33,6 +34,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textBox = new LabelledTextBox
|
||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||
{
|
||||
Height = 200;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = LabelledDrawable<Drawable>.CORNER_RADIUS;
|
||||
Masking = true;
|
||||
@ -39,20 +39,44 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 200),
|
||||
new Dimension(GridSizeMode.Absolute, 60),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new MetronomeDisplay
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension()
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new MetronomeDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new WaveformComparisonDisplay(),
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
|
@ -10,12 +10,13 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class TimingScreen : EditorRoundedScreen
|
||||
public class TimingScreen : EditorScreenWithTimeline
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||
@ -25,27 +26,23 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
{
|
||||
Add(new GridContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public class ControlPointList : CompositeDrawable
|
||||
{
|
||||
@ -76,12 +73,12 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||
},
|
||||
@ -100,7 +97,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deleteButton = new OsuButton
|
||||
deleteButton = new RoundedButton
|
||||
{
|
||||
Text = "-",
|
||||
Size = new Vector2(30, 30),
|
||||
@ -108,7 +105,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
new OsuButton
|
||||
new RoundedButton
|
||||
{
|
||||
Text = "+ Add at current time",
|
||||
Action = addNew,
|
||||
|
218
osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs
Normal file
218
osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs
Normal file
@ -0,0 +1,218 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
internal class WaveformComparisonDisplay : CompositeDrawable
|
||||
{
|
||||
private const int total_waveforms = 8;
|
||||
|
||||
private readonly BindableNumber<double> beatLength = new BindableDouble();
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; } = null!;
|
||||
|
||||
private TimingControlPoint timingPoint = TimingControlPoint.DEFAULT;
|
||||
|
||||
private int lastDisplayedBeatIndex;
|
||||
|
||||
private double selectedGroupStartTime;
|
||||
private double selectedGroupEndTime;
|
||||
|
||||
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||
|
||||
public WaveformComparisonDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
CornerRadius = LabelledDrawable<Drawable>.CORNER_RADIUS;
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
for (int i = 0; i < total_waveforms; i++)
|
||||
{
|
||||
AddInternal(new WaveformRow
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Height = 1f / total_waveforms,
|
||||
Y = (float)i / total_waveforms,
|
||||
});
|
||||
}
|
||||
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 3,
|
||||
});
|
||||
|
||||
selectedGroup.BindValueChanged(_ => updateTimingGroup(), true);
|
||||
|
||||
controlPointGroups.BindTo(editorBeatmap.ControlPointInfo.Groups);
|
||||
controlPointGroups.BindCollectionChanged((_, __) => updateTimingGroup());
|
||||
|
||||
beatLength.BindValueChanged(_ => showFrom(lastDisplayedBeatIndex), true);
|
||||
}
|
||||
|
||||
private void updateTimingGroup()
|
||||
{
|
||||
beatLength.UnbindBindings();
|
||||
|
||||
selectedGroupStartTime = 0;
|
||||
selectedGroupEndTime = beatmap.Value.Track.Length;
|
||||
|
||||
var tcp = selectedGroup.Value?.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
|
||||
|
||||
if (tcp == null)
|
||||
{
|
||||
timingPoint = new TimingControlPoint();
|
||||
return;
|
||||
}
|
||||
|
||||
timingPoint = tcp;
|
||||
beatLength.BindTo(timingPoint.BeatLengthBindable);
|
||||
|
||||
selectedGroupStartTime = selectedGroup.Value?.Time ?? 0;
|
||||
|
||||
var nextGroup = editorBeatmap.ControlPointInfo.TimingPoints
|
||||
.SkipWhile(g => g != tcp)
|
||||
.Skip(1)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (nextGroup != null)
|
||||
selectedGroupEndTime = nextGroup.Time;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => true;
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
float trackLength = (float)beatmap.Value.Track.Length;
|
||||
int totalBeatsAvailable = (int)(trackLength / timingPoint.BeatLength);
|
||||
|
||||
Scheduler.AddOnce(showFrom, (int)(e.MousePosition.X / DrawWidth * totalBeatsAvailable));
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!IsHovered)
|
||||
{
|
||||
int currentBeat = (int)Math.Floor((editorClock.CurrentTimeAccurate - selectedGroupStartTime) / timingPoint.BeatLength);
|
||||
|
||||
showFrom(currentBeat);
|
||||
}
|
||||
}
|
||||
|
||||
private void showFrom(int beatIndex)
|
||||
{
|
||||
if (lastDisplayedBeatIndex == beatIndex)
|
||||
return;
|
||||
|
||||
// Chosen as a pretty usable number across all BPMs.
|
||||
// Optimally we'd want this to scale with the BPM in question, but performing
|
||||
// scaling of the display is both expensive in resampling, and decreases usability
|
||||
// (as it is harder to track the waveform when making realtime adjustments).
|
||||
const float visible_width = 300;
|
||||
|
||||
float trackLength = (float)beatmap.Value.Track.Length;
|
||||
float scale = trackLength / visible_width;
|
||||
|
||||
// Start displaying from before the current beat
|
||||
beatIndex -= total_waveforms / 2;
|
||||
|
||||
foreach (var row in InternalChildren.OfType<WaveformRow>())
|
||||
{
|
||||
// offset to the required beat index.
|
||||
double time = selectedGroupStartTime + beatIndex * timingPoint.BeatLength;
|
||||
|
||||
float offset = (float)(time - visible_width / 2) / trackLength * scale;
|
||||
|
||||
row.Alpha = time < selectedGroupStartTime || time > selectedGroupEndTime ? 0.2f : 1;
|
||||
row.WaveformOffset = -offset;
|
||||
row.WaveformScale = new Vector2(scale, 1);
|
||||
row.BeatIndex = beatIndex++;
|
||||
}
|
||||
|
||||
lastDisplayedBeatIndex = beatIndex;
|
||||
}
|
||||
|
||||
internal class WaveformRow : CompositeDrawable
|
||||
{
|
||||
private OsuSpriteText beatIndexText = null!;
|
||||
private WaveformGraph waveformGraph = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
waveformGraph = new WaveformGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Waveform = beatmap.Value.Waveform,
|
||||
Resolution = 1,
|
||||
|
||||
BaseColour = colourProvider.Colour0,
|
||||
LowColour = colourProvider.Colour1,
|
||||
MidColour = colourProvider.Colour2,
|
||||
HighColour = colourProvider.Colour4,
|
||||
},
|
||||
beatIndexText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(5),
|
||||
Colour = colourProvider.Content2
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public int BeatIndex { set => beatIndexText.Text = value.ToString(); }
|
||||
public Vector2 WaveformScale { set => waveformGraph.Scale = value; }
|
||||
public float WaveformOffset { set => waveformGraph.X = value; }
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
Margin = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TriangleButton
|
||||
new RoundedButton
|
||||
{
|
||||
Text = "Refresh",
|
||||
Action = refresh,
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
[Cached]
|
||||
public class VerifyScreen : EditorRoundedScreen
|
||||
public class VerifyScreen : EditorScreen
|
||||
{
|
||||
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||
|
||||
@ -32,7 +32,6 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
InterpretedDifficulty.Default = BeatmapDifficultyCache.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
|
||||
InterpretedDifficulty.SetDefault();
|
||||
|
||||
IssueList = new IssueList();
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -48,7 +47,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
IssueList,
|
||||
IssueList = new IssueList(),
|
||||
new IssueSettings(),
|
||||
},
|
||||
}
|
||||
|
@ -6,18 +6,14 @@ using osu.Game.Overlays;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK.Input;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
public class FreeModSelectOverlay : ModSelectOverlay, IKeyBindingHandler<PlatformAction>
|
||||
public class FreeModSelectOverlay : ModSelectOverlay
|
||||
{
|
||||
protected override bool ShowTotalMultiplier => false;
|
||||
|
||||
@ -29,8 +25,6 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
set => base.IsValidMod = m => m.UserPlayable && value.Invoke(m);
|
||||
}
|
||||
|
||||
private ShearedButton selectAllButton;
|
||||
|
||||
public FreeModSelectOverlay()
|
||||
: base(OverlayColourScheme.Plum)
|
||||
{
|
||||
@ -40,31 +34,10 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new ModColumn(modType, true, toggleKeys);
|
||||
|
||||
protected override IEnumerable<ShearedButton> CreateFooterButtons() => base.CreateFooterButtons().Prepend(
|
||||
selectAllButton = new ShearedButton(BUTTON_WIDTH)
|
||||
new SelectAllModsButton(this)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = CommonStrings.SelectAll,
|
||||
Action = SelectAll
|
||||
});
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
switch (e.Action)
|
||||
{
|
||||
case PlatformAction.SelectAll:
|
||||
selectAllButton.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,13 +38,13 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
|
||||
var req = new GetRoomLeaderboardRequest(roomId.Value ?? 0);
|
||||
|
||||
req.Success += r =>
|
||||
req.Success += r => Schedule(() =>
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
return;
|
||||
|
||||
SetScores(r.Leaderboard, r.UserScore);
|
||||
};
|
||||
});
|
||||
|
||||
return req;
|
||||
}
|
||||
|
@ -149,9 +149,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
protected override void StartGameplay()
|
||||
{
|
||||
// We can enter this screen one of two ways:
|
||||
// 1. Via the automatic natural progression of PlayerLoader into Player.
|
||||
// We'll arrive here in a Loaded state, and we need to let the server know that we're ready to start.
|
||||
// 2. Via the server forcefully starting gameplay because players have been hanging out in PlayerLoader for too long.
|
||||
// We'll arrive here in a Playing state, and we should neither show the loading spinner nor tell the server that we're ready to start (gameplay has already started).
|
||||
//
|
||||
// The base call is blocked here because in both cases gameplay is started only when the server says so via onGameplayStarted().
|
||||
|
||||
if (client.LocalUser?.State == MultiplayerUserState.Loaded)
|
||||
{
|
||||
// block base call, but let the server know we are ready to start.
|
||||
loadingDisplay.Show();
|
||||
client.ChangeState(MultiplayerUserState.ReadyForGameplay);
|
||||
}
|
||||
|
@ -26,8 +26,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
}
|
||||
|
||||
protected override bool ReadyForGameplay =>
|
||||
base.ReadyForGameplay
|
||||
// The server is forcefully starting gameplay.
|
||||
(
|
||||
// The user is ready to enter gameplay.
|
||||
base.ReadyForGameplay
|
||||
// And the server has received the message that we're loaded.
|
||||
&& multiplayerClient.LocalUser?.State == MultiplayerUserState.Loaded
|
||||
)
|
||||
// Or the server is forcefully starting gameplay.
|
||||
|| multiplayerClient.LocalUser?.State == MultiplayerUserState.Playing;
|
||||
|
||||
protected override void OnPlayerLoaded()
|
||||
|
Reference in New Issue
Block a user