From e518508f2d0e86a28dd466e01fcf08b0e49b811b Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Wed, 29 Mar 2017 09:11:07 +0900 Subject: [PATCH] Better life time ends. --- osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs | 9 +++++---- .../Objects/Drawable/DrawableTaikoHitObject.cs | 1 - 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs index 56e2f329bf..504e3c7c19 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs @@ -83,16 +83,17 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable case ArmedState.Idle: break; case ArmedState.Miss: - bodyContainer.FadeOut(100); + FadeOut(100); + Expire(); break; case ArmedState.Hit: bodyContainer.ScaleTo(0.8f, 400, EasingTypes.OutQuad); - bodyContainer.FadeOut(600, EasingTypes.OutQuint); bodyContainer.MoveToY(-200, 250, EasingTypes.Out); - bodyContainer.Delay(250); - bodyContainer.MoveToY(0, 500, EasingTypes.In); + + FadeOut(600); + Expire(); break; } } diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs index c14dc6d7b0..5d6d669dc1 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs @@ -30,7 +30,6 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable protected override void LoadComplete() { LifetimeStart = HitObject.StartTime - HitObject.PreEmpt * 2; - LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt; base.LoadComplete(); }