mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 00:09:55 +09:00
Use virtual property for OsuTabControl.AccentColour
This commit is contained in:
@ -23,14 +23,17 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
private Color4 accentColour;
|
||||
|
||||
public Color4 AccentColour
|
||||
public virtual Color4 AccentColour
|
||||
{
|
||||
get => accentColour;
|
||||
set
|
||||
{
|
||||
accentColour = value;
|
||||
|
||||
OnAccentColourChanged(value);
|
||||
if (Dropdown is IHasAccentColour dropdown)
|
||||
dropdown.AccentColour = value;
|
||||
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
||||
i.AccentColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
@ -90,14 +93,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth, 0, 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected virtual void OnAccentColourChanged(Color4 colour)
|
||||
{
|
||||
if (Dropdown is IHasAccentColour dropdown)
|
||||
dropdown.AccentColour = colour;
|
||||
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
||||
i.AccentColour = colour;
|
||||
}
|
||||
|
||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||
{
|
||||
protected readonly SpriteText Text;
|
||||
|
Reference in New Issue
Block a user