diff --git a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs index 5bac2635f5..1034f208a9 100644 --- a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs +++ b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs @@ -12,7 +12,7 @@ namespace osu.Game.Tests.Visual { base.Update(); - if (Beatmap.Value.TrackLoaded && Beatmap.Value.Track != null) // null check... wasn't required until now? + if (Beatmap.Value.TrackLoaded) { // note that this will override any mod rate application Beatmap.Value.Track.Tempo.Value = Clock.Rate;