From e567e81981d6f940a9de97d68a3bab496e6d29cc Mon Sep 17 00:00:00 2001 From: Desconocidosmh Date: Wed, 14 Aug 2019 20:10:52 +0200 Subject: [PATCH] Refactoring --- osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs index 60fd88882e..014511d090 100644 --- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs +++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs @@ -117,7 +117,7 @@ namespace osu.Game.Rulesets.Taiko.Replays { var nextHitObject = Beatmap.HitObjects[i + 1]; - if (!(nextHitObject.StartTime < endTime + KEY_UP_DELAY)) + if (nextHitObject.StartTime > endTime + KEY_UP_DELAY) Frames.Add(new TaikoReplayFrame(endTime + KEY_UP_DELAY)); double waitTime = nextHitObject.StartTime - 1000;