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Move some common functionality to OsuAutoReplayBase.cs
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@ -69,7 +69,6 @@
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<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
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<Compile Include="Objects\OsuHitObjectDifficulty.cs" />
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<Compile Include="Objects\SliderTick.cs" />
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<Compile Include="OsuAutoReplay.cs" />
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<Compile Include="OsuDifficultyCalculator.cs" />
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<Compile Include="OsuKeyConversionInputManager.cs" />
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<Compile Include="Scoring\OsuScoreProcessor.cs" />
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@ -83,6 +82,8 @@
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<Compile Include="Objects\Spinner.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Mods\OsuMod.cs" />
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<Compile Include="Replays\OsuAutoReplay.cs" />
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<Compile Include="Replays\OsuAutoReplayBase.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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@ -102,6 +103,9 @@
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Replays\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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