Merge branch 'master' into storyboard-overlay-layer

This commit is contained in:
smoogipoo
2020-05-20 15:08:45 +09:00
29 changed files with 528 additions and 200 deletions

View File

@ -83,6 +83,8 @@ namespace osu.Game.Screens.Play
private BreakTracker breakTracker;
private SkipOverlay skipOverlay;
protected ScoreProcessor ScoreProcessor { get; private set; }
protected HealthProcessor HealthProcessor { get; private set; }
@ -189,6 +191,7 @@ namespace osu.Game.Screens.Play
HUDOverlay.ShowHud.Value = false;
HUDOverlay.ShowHud.Disabled = true;
BreakOverlay.Hide();
skipOverlay.Hide();
}
DrawableRuleset.HasReplayLoaded.BindValueChanged(_ => updatePauseOnFocusLostState(), true);
@ -291,7 +294,7 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
new SkipOverlay(DrawableRuleset.GameplayStartTime)
skipOverlay = new SkipOverlay(DrawableRuleset.GameplayStartTime)
{
RequestSkip = GameplayClockContainer.Skip
},