Update various usages of Country inline with new enum

This commit is contained in:
Salman Ahmed
2022-07-16 04:40:37 +03:00
parent b2b2a4adaf
commit e62049f4a9
19 changed files with 74 additions and 177 deletions

View File

@ -48,15 +48,15 @@ namespace osu.Game.Tests.Visual.Online
public void TestFlagScopeDependency()
{
AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
AddAssert("Check country is Null", () => countryBindable.Value == null);
AddStep("Set country", () => countryBindable.Value = us_country);
AddAssert("Check country is default", () => countryBindable.Value == default);
AddStep("Set country", () => countryBindable.Value = Country.US);
AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
}
[Test]
public void TestShowCountry()
{
AddStep("Show US", () => rankingsOverlay.ShowCountry(us_country));
AddStep("Show US", () => rankingsOverlay.ShowCountry(Country.US));
}
private void loadRankingsOverlay()
@ -69,12 +69,6 @@ namespace osu.Game.Tests.Visual.Online
};
}
private static readonly Country us_country = new Country
{
FlagName = "US",
FullName = "United States"
};
private class TestRankingsOverlay : RankingsOverlay
{
public new Bindable<Country> Country => base.Country;