Add Apply() method for applying new DHOs

This commit is contained in:
smoogipoo
2021-05-18 14:14:10 +09:00
parent f1f3606fd0
commit e621cfc4ea
5 changed files with 44 additions and 10 deletions

View File

@ -245,7 +245,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (drawable == null)
return null;
return CreateHitObjectBlueprintFor(item).With(b => b.DrawableObject = drawable);
return CreateHitObjectBlueprintFor(item).With(b => b.Apply(drawable));
}
public virtual HitObjectSelectionBlueprint CreateHitObjectBlueprintFor(HitObject hitObject) => null;