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Fix dynamic compilation not working
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@ -1,4 +1,4 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using NUnit.Framework;
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@ -14,7 +14,12 @@ namespace osu.Game.Tests.Visual
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[TestFixture]
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[TestFixture]
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public class TestCaseKeyCounter : OsuTestCase
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public class TestCaseKeyCounter : OsuTestCase
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{
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{
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private const Key rewind_test_key = Key.Z;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(KeyCounterKeyboard),
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typeof(KeyCounterMouse),
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typeof(KeyCounterCollection)
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};
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public TestCaseKeyCounter()
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public TestCaseKeyCounter()
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{
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{
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