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Fix user pause not being cancelled when playing audio
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@ -597,12 +597,7 @@ namespace osu.Game.Screens.Select
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track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
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if (!track.IsRunning && (music?.IsUserPaused != true || isNewTrack))
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{
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if (fromPreviewPoint)
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track.Restart();
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else
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track.Start();
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}
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music?.Play(fromPreviewPoint);
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lastTrack.SetTarget(track);
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}
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